Tapworthy

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Tapworthy

Tapworthy [Pdf/ePub] eBook

Tapworthy by Josh Clark Book Resume:

So you've got an idea for an iPhone app -- along with everyone else on the planet. Set your app apart with elegant design, efficient usability, and a healthy dose of personality. This accessible, well-written guide shows you how to design exceptional user experiences for the iPhone and iPod Touch through practical principles and a rich collection of visual examples. Whether you're a designer, programmer, manager, or marketer, Tapworthy teaches you to "think iPhone" and helps you ask the right questions -- and get the right answers -- throughout the design process. You'll explore how considerations of design, psychology, culture, ergonomics, and usability combine to create a tapworthy app. Along the way, you'll get behind-the-scenes insights from the designers of apps like Facebook, USA Today, Twitterrific, and many others. Develop your ideas from initial concept to finished design Build an effortless user experience that rewards every tap Explore the secrets of designing for touch Discover how and why people really use iPhone apps Learn to use iPhone controls the Apple way Create your own personality-packed visuals

Learning iPad Programming

Tapworthy [Pdf/ePub] eBook

Learning iPad Programming by Kirby Turner,Tom Harrington Book Resume:

“Not many books have a single project that lives and evolves through the entire narrative. The reason not many books do this is because it is difficult to do well. Important toolkit features get shoehorned in weird places because the author didn’t do enough up-front design time. This book, though, takes you from design, to a prototype, to the Real Deal. And then it goes further.” —Mark Dalrymple, cofounder of CocoaHeads, the international Mac and iPhone programmer community; author of Advanced Mac OS X Programming: The Big Nerd Ranch Guide Learning iPad Programming, Second Edition, will help you master all facets of iPad programming with Apple’s newest tools. Its in-depth, hands-on coverage fully addresses the entire development process, from installing the iOS SDK through coding, debugging, submitting apps for Apple’s review, and deployment. Extensively updated for Apple’s newest iOS features and Xcode 4.x updates, this book teaches iPad programming through a series of exercises centered on building PhotoWheel, a powerful personal photo library app. As you build PhotoWheel, you’ll gain experience and real-world insights that will help you succeed with any iPad development project. Leading iOS developers Kirby Turner and Tom Harrington introduce the essentials of iOS development, focusing on features that are specific to iPad. You’ll find expert coverage of key topics many iOS development books ignore, from app design to Core Data. You’ll also learn to make the most of crucial iOS and Xcode features, such as Storyboarding and Automatic Reference Counting (ARC), and extend your app with web services and the latest iCloud synching techniques. Learn how to Build a fully functional app that uses Core Data and iCloud synching Use Storyboarding to quickly prototype a functional UI and then extend it with code Create powerful visual effects with Core Animation and Core Image Support AirPrint printing and AirPlay slideshows Build collection views and custom views, and use custom segues to perform custom view transitions Download the free version of PhotoWheel from the App Store today! Import, manage, and share your photos as you learn how to build this powerful app.

iOS Wow Factor

Tapworthy [Pdf/ePub] eBook

iOS Wow Factor by Timothy Wood Book Resume:

With the millions of apps in the crowded Apple iTunes App Store, it can be difficult to get your apps noticed. How can you make your app stand out from the crowd and get it the reviews it deserves? iOS Wow Factor shows you how to get noticed! It explains how to go beyond the basics and where to "break the rules" to give your users a "wow" experience! You'll learn to use standard controls, as well as to create non-standard controls and high-impact custom interactions to realize truly compelling app designs. Get grounded in Apple's Human Interface Guidelines (HIG) so that you can appreciate all its wisdom. From that excellent foundation, move beyond the HIG and learn how to ensure that all your apps have that "wow" factor. Learn all about user experience (UX) design techniques, with and beyond Apple's HIG, and how to move your apps out of mundane design and into innovative user experiences. Examine the characteristics and constraints of the iOS platform and how to leverage its strengths to maximum effect in your apps. iOS Wow Factor explains what makes a successful mobile app design, and how to apply those principles of success to your own apps. Once you get the iOS Wow Factor into your apps, you can watch your app adoption rate increase and gain the traction it needs to succeed and earn a profit in the Apple iTunes App Store. Find out everything you'll need to "wow" your future customers!

App Empire

Tapworthy [Pdf/ePub] eBook

App Empire by Chad Mureta Book Resume:

Explains how to design, create, and market a successful application across any mobile platform, including iPhone, iPad, Android, and BlackBerry.

IWork: The Missing Manual

Tapworthy [Pdf/ePub] eBook

IWork: The Missing Manual by Jessica Thornsby,Josh Clark Book Resume:

Apple’s iWork is more versatile than ever now that there are versions for Mac, iOS, and even iCloud. The only thing iWork doesn’t include is its own how-to guide. That’s where this friendly, jargon-free Missing Manual comes in. With complete instructions and helpful examples, you’ll quickly learn how to create stunning documents, slideshows, and spreadsheets with iWork’s Pages, Keynote, and Numbers. The important stuff you need to know: Create elegant files in minutes. Save tons of time by using iWork’s collection of prebuilt templates and themes. Craft a variety of documents. Use Pages to design attractive newsletters, catalogs, brochures, flyers, and posters. Build eye-popping presentations. Turn Keynote’s themes and easy-to-use cinematic effects into beautiful custom slideshows. Organize and clearly convey information. Jazz up your Numbers spreadsheets with charts, images, and videos. Always have your work on hand. Store your files in iCloud and have them sync automatically to your Mac and iOS devices. Work anywhere, any time. Use the web-based iWork for iCloud to create projects on any computer—even a PC. Versions covered: This edition covers Pages for Mac 5.1, Keynote for Mac 6.1, Numbers for Mac 3.1, version 2.1 of each iOS app, and iWork for iCloud.

Mobilize

Tapworthy [Pdf/ePub] eBook

Mobilize by Rana June Sobhany Book Resume:

Everyone wants their product to be the next great killer app. But in the increasingly crowded world of mobile content, this pinnacle of success is becoming harder and harder to reach. The iPod, iPhone, and iPad offer tremendous opportunity for the savvy developer to achieve millions of sales, but it's not just about tossing your creation into Apple's App Store pool and expecting it to swim. Visionary author Rana June Sobhany offers a lively step-by-step process that will enable anyone - from the small independent to the advanced development house - to aggressively position, market, and sell their product. Mobilize reveals the secrets and techniques that have made her a pioneer in the industry, enabling you to cut through the noise and chaos and sell your app to an audience hungry for the next great thing. She also shares insights from other industry professionals whose secrets will illustrate the vital do's and don'ts you must address in order to succeed. More than just a book, this is the seller's development kit for the mobile age.

Idea to iPhone

Tapworthy [Pdf/ePub] eBook

Idea to iPhone by Carla White Book Resume:

Learn to build apps from scratch without any programming experience! Do you have a great idea for an app but have no idea where to begin? Then this is the book for you. Even if you have no programming experience, this easy-to-follow, step-by-step guide teaches you exactly what you need to know to bring your app idea to life without a lot of cash or coding. Packed with tips and tricks to get you started, this book shows you - start to finish - how to take your idea and turn it into a fully working, functional app. Walks you through getting started, designing your app, and developing your idea Helps you launch your app and then promote it Reassures you that no programming experience is needed in order to create a fully functional app Idea to iPhone is an easy-to-read book that shows you how to get your idea from your head to the iTunes store!

The Mobile Frontier

Tapworthy [Pdf/ePub] eBook

The Mobile Frontier by Rachel Hinman Book Resume:

Mobile user experience is a new frontier. Untethered from a keyboard and mouse, this rich design space is lush with opportunity to invent new and more human ways for people to interact with information. Invention requires casting off many anchors and conventions inherited from the last 50 years of computer science and traditional design and jumping head first into a new and unfamiliar design space.

Research-based Web Design & Usability Guidelines

Tapworthy [Pdf/ePub] eBook

Research-based Web Design & Usability Guidelines by United States Govt Printing Office Book Resume:

Although recent findings show the public increasingly interacting with government Web sites, a common problem is that people can’t find what they’re looking for. In other words, the sites lack usability. The Research-Based Web Design and Usability Guidelines aid in correcting this problem by providing the latest Web design guidance from the research and other forms of evidence. This unique publication has been updated from its earlier version to include over 40 new or updated research guidelines, bringing the total to 209. Primary audiences for the book are: Web managers, designers, and all staff involved in the creation of Web sites. Topics in the book include: home page design, page and site navigation, graphics and images, effective Web content writing, and search. A new section on usability testing guidance has been added. Experts from across government, industry, and academia have reviewed and contributed to the development of the Guidelines. And, since their introduction in 2003, the Guidelines have been widely used by government, private, and academic institutions to improve Web design.

Building iPhone Apps with HTML, CSS, and JavaScript

Tapworthy [Pdf/ePub] eBook

Building iPhone Apps with HTML, CSS, and JavaScript by Jonathan Stark Book Resume:

What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript "The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies." --John Allsopp, author and founder of Web Directions "Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers." -- Brian LeRoux, Nitobi Software It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa. Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools. Build iPhone apps with tools you already know how to use Learn how to make an existing website look and behave like an iPhone app Add native-looking animations to your web app using jQTouch Take advantage of client-side data storage with apps that run even when the iPhone is offline Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript Submit your applications to the App Store with Xcode This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS).

Mobile Design Pattern Gallery

Tapworthy [Pdf/ePub] eBook

Mobile Design Pattern Gallery by Theresa Neil Book Resume:

When you’re under pressure to produce a well-designed, easy-to-navigate mobile app, there’s no time to reinvent the wheel—and no need to. This handy reference provides more than 90 mobile app design patterns, illustrated by 1,000 screenshots from current Android, iOS, and Windows Phone apps. Much has changed since this book’s first edition. Mobile OSes have become increasingly different, driving their own design conventions and patterns, and many designers have embraced mobile-centric thinking. In this edition, user experience professional Theresa Neil walks product managers, designers, and developers through design patterns in 11 categories: Navigation: get patterns for primary and secondary navigation Forms: break industry-wide habits of bad form design Tables: display only the most important information Search, sort, and filter: make these functions easy to use Tools: create the illusion of direct interaction Charts: learn best practices for basic chart design Tutorials & Invitations: invite users to get started and discover features Social: help users connect and become part of the group Feedback & Accordance: provide users with timely feedback Help: integrate help pages into a smaller form factor Anti-Patterns: what not to do when designing a mobile app

Android Design Patterns

Tapworthy [Pdf/ePub] eBook

Android Design Patterns by Greg Nudelman Book Resume:

Designing effective user interfaces that work on multiple Android devices is extremely challenging. This book provides more than 75 patterns that you can use to create versatile user interfaces for both smartphones and tablets, saving countless hours of development time. Patterns cover the most common and yet difficult types of user interactions, and each is supported with richly illustrated, step-by-step instructions

Beginning iPhone Development with Swift 3

Tapworthy [Pdf/ePub] eBook

Beginning iPhone Development with Swift 3 by Molly Maskrey,Kim Topley,David Mark,Fredrik Olsson,JEFF LAMARCHE Book Resume:

Create your very own apps for the latest iOS devices. You'll start with the basics, and then work your way through the process of downloading and installing Xcode and the iOS 10 SDK, and then guides you though the creation of your first simple application. Assuming little or no working knowledge of the Swift programming language, and written in a friendly, easy-to-follow style, Beginning iPhone Development with Swift 3 offers a comprehensive course in iPhone and iPad programming. In this third edition of the best-selling book, you’ll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest iOS 10-specific project templates, and designed to take advantage of the latest Xcode features. Discover brand-new technologies, as well as significant updates to existing tools. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The art of table building will be demystified, and you’ll learn how to save your data using the iOS file system. You’ll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there’s much more! What You Will Learn Develop your own bestselling iPhone and iPad apps Utilize Swift playgrounds Display data in Table Views Draw to the screen using Core Graphics Use iOS sensor capabilities to map your world Get your app to work with iCloud and more Who This Book is For Anyone who wants to start developing for iPhone and iPad.

The Winter of Our Disconnect

Tapworthy [Pdf/ePub] eBook

The Winter of Our Disconnect by Susan Maushart Book Resume:

For any parent who's ever IM-ed their child to the dinner table - or yanked the modem from its socket in a show of primal parental rage - this account of one family's self-imposed exile from the Information Age will leave you ROFLing with recognition. But it will also challenge you to take stock of your own family connections, to create a media ecology that encourages kids - and parents - to thrive. When journalist and commentator Susan Maushart first decided to pull the plug on all electronic media at home, she realised her children would have sooner volunteered to go without food, water or hair products. At ages 14, 15 and 18, her daughters and son didn t use media. They inhabited media. Just exactly as fish inhabit a pond. Gracefully. Unblinkingly. And utterly without consciousness or curiosity as to how they got there. Susan s experiment with her family was a major success and she found that having less to communicate with, her family is communicating more. At the simplest level, The Winter of Our Disconnect is the story of how one family survived six months of wandering through the desert, digitally speaking, and the lessons learned about themselves and technology along the way. At the same time, their story is a channel to a wider view - into the impact of new media on the lives of families, into the very heart of the meaning of home.

iPad: The Missing Manual

Tapworthy [Pdf/ePub] eBook

iPad: The Missing Manual by J.D. Biersdorfer Book Resume:

Apple’s wildly popular iPad and new iPad Mini come jam-packed with features, like access to your media library from the Web, Siri voice control, and seamless Facebook and Twitter integration. But to tap your iPad’s potential, you need a trustworthy owner’s manual. This bestselling book shows you how to import, create, and play back media; sync and shop wirelessly; keep in touch over the Internet; and even take care of business. In addition, you'll find full coverage of iTunes 11, Apple's newly updated media manager. The important stuff you need to know: Take your media with you. Fill your iPad with music, photos, movies, TV shows, games, ebooks, and podcasts. Tap new features in email. Create VIP and Flagged mailboxes, and insert photos or videos into messages on the fly. Get online. Surf at warp speed with the streamlined Safari browser and the iPad’s new ultrafast WiFi connection or 4G LTE network. Post to Facebook and Twitter. Update your status right from the iPad’s Camera, Photos, Maps, and Game Center apps. Make photos public. Share selected photos over iCloud. Find your way with Maps. Get turn-by-turn directions, soar over cityscapes in 3D, and read embedded Yelp reviews. Dictate email. Speak email messages and notes and have your iPad type them up. Stream with Airplay. Take stunning photos and HD video, and wirelessly beam the results to your big-screen TV.

The iPhone Pocket Guide

Tapworthy [Pdf/ePub] eBook

The iPhone Pocket Guide by Christopher Breen Book Resume:

Here is your essential companion to Apple’s iPhone! The iPhone Pocket Guide, Fourth Edition covers all iPhone models including the new iPhone 3G S. The iPhone Pocket Guide, Fourth Edition was written based on the iPhone 3.0 software and the iPhone 3G S, and the content accurately reflects the design of your iPhone 3G S and how you will use it. Author Christopher Breen has been covering the iPod and iPhone from the first day of their releases. This affordably priced Pocket Guide incorporates snappy writing and eye-catching graphics as Breen steers you through how to: Set up and quickly start using your phone/iPod/Internet device. Download applications from the App Store. Make and receive calls and send text messages with your phone. Keep everything in sync between your Windows PC or Mac and your iPhone. E-mail family and friends using your carrier’s wireless network or a Wi-Fi hotspot. Listen to songs and podcasts, and watch movies and TV shows (and YouTube!). Browse the Web using the built-in Safari browser. Figure out where you are with the iPhone’s location services. Fix common problems, and learn what to do if you can’t fix them yourself.

Swift Development with Cocoa

Tapworthy [Pdf/ePub] eBook

Swift Development with Cocoa by Jonathon Manning,Paris Buttfield-Addison,Tim Nugent Book Resume:

Ready to build apps for iPhone, iPad, and Mac now that Swift has landed? If you’re an experienced programmer who’s never touched Apple developer tools, this hands-on book shows you how to use the Swift language to make incredible iOS and OS X apps, using Cocoa and Cocoa Touch. Learn how to use Swift in a wide range of real-world situations, with Cocoa features such as Event Kit and Core Animation. You’ll pick up Swift language features and syntax along the way, and understand why using Swift (instead of Objective-C) makes iOS and Mac app development easier, faster, and safer. You’ll also work with several exercises to help you practice as you learn. Learn the OS X and iOS application lifecycle Use storyboards to design adaptive interfaces Explore graphics systems, including the built-in 2D and 3D game frameworks Display video and audio with AVFoundation Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Build apps that let users create, edit, and work with documents Use MapKit, Core Location, and Core Motion to interact with the world

The Library Mobile Experience

Tapworthy [Pdf/ePub] eBook

The Library Mobile Experience by Bohyun Kim Book Resume:

How are libraries meeting the evolving needs of mobile users? According to comScore, the smartphone is in the “late majority stage of technology adoption curve.” And people don’t turn to their devices only for quick facts when on the move: 93 percent of mobile users access the Internet from home on their devices; what’s more, Pew reports that 63 percent of Americans age 16 and over would use app-based access to library materials and programs if they were available. In this issue of Library Technology Reports, Kim shows how leading libraries are meeting these evolving needs. Topics include: 6 steps to improving your mobile website Analysis of the advantages and challenges of the responsive Web Comparison of user perceptions of web apps and native apps Visual review of the changes in the libraries mobile web implementation since 2010 Results of MIT surveys of more than 15,000 patrons in 2008 and 2011 Tips for simplifying mobile’s complexity