Our Game

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Our Game

Our Game [Pdf/ePub] eBook ISBN-10:
Publisher: Penguin Canada
File Size: 745 KB
File Format: Pdf
Read Count: 5558716


Our Game by Book Resume:

With the Cold War fought and won, British spymaster Tim Cranmer accepts early retirement to rural England and a new life with his alluring young mistress Emma. But when both Emma and Cranmer's star double agent and lifelong rival, Larry Pettifer, disappear, Cranmer is suddenly on the run, searching for his brilliant protégé, desperately eluding his former colleagues, in a frantic journey across Europe and into the lawless, battered landscapes of Moscow and southern Russia, to save whatever of his life he has left...

100 Grey Cups

100 Grey Cups [Pdf/ePub] eBook ISBN-10:
Author: Stephen Brunt
Publisher: McClelland & Stewart
File Size: 871 KB
File Format: Pdf
Read Count: 6345021


100 Grey Cups by Stephen Brunt Book Resume:

This country and its people are made of the same hardy stuff that makes our game and our league. The Grey Cup has helped unite our country for 100 years now. And it has revealed us, built our pride and our sense of Canadianness in annual tributes to effort, sweat and toil. But what does 100 years of history and cultural relevance add up to? When we Canadians look at the Grey Cup, we see far more than a gleaming football trophy; we see a reflection of ourselves. After its first years as an amateur challenge cup, the Grey Cup would go on to be awarded to the best football team in Canada, with Western challengers traveling back east to fall at the hands of the more established Toronto teams. That is, until a group of frustrated Winnipeggers paid an enormous sum during the Depression to buy up star players and bring the cup west for the first time. Following this, the games became about the pride of the country, East versus West, the national identity fought over the gridiron, all chronicled dutifully by bestselling author Stephen Brunt. From the birth of the modern CFL in 1958, through the dynastic Edmonton Eskimos and into the nineties, attempted USA expansion, franchise re-birth in Montreal, 100 Grey Cups has it all: behind-the-scene anecdotes, never-before-seen photographs, and unprecedented access to the CFL archives. It is a must-have for all fans of this national tradition

Our Game

Our Game [Pdf/ePub] eBook ISBN-10:
Author: Charles C. Alexander
Publisher: Henry Holt and Company
File Size: 870 KB
File Format: Pdf
Read Count: 5866385


Our Game by Charles C. Alexander Book Resume:

Our Game is a book by Charles C. Alexander, Distinguished Professor Emeritus of History at Ohio University and author of acclaimed baseball books Our Game: An American Baseball History and Rogers Hornsby: A Biography, and Breaking the Slump: Baseball in the Depression Era.

Playing Our Game

Playing Our Game [Pdf/ePub] eBook ISBN-10:
Author: Edward S. Steinfeld
Publisher: Oxford University Press
File Size: 1249 KB
File Format: Pdf
Read Count: 1352788


Playing Our Game by Edward S. Steinfeld Book Resume:

Conventional wisdom holds that China's burgeoning economic power has reduced the United States to little more than a customer and borrower of Beijing. The rise of China, many feel, necessarily means the decline of the West--the United States in particular. Not so, writes Edward Steinfeld. If anything, China's economic emergence is good for America. In this fascinating new book, Steinfeld asserts that China's growth is fortifying American commercial supremacy, because (as the title says) China is playing our game. By seeking to realize its dream of modernization by integrating itself into the Western economic order, China is playing by our rules, reinforcing the dominance of our companies and regulatory institutions. The impact of the outside world has been largely beneficial to China's development, but also enormously disruptive. China has in many ways handed over--outsourced--the remaking of its domestic economy and domestic institutions to foreign companies and foreign rule-making authorities. For Chinese companies now, participation in global production also means obedience to foreign rules. At the same time, even as these companies assemble products for export to the West, the most valuable components for those products come from the West. America's share of global manufacturing, by value, has actually increased since 1990. Within China, the R&D centers established by Western companies attract the country's best scientists and engineers, and harness that talent to global, rather than indigenous Chinese, innovation efforts. In many ways, both Chinese and American society are benefiting as a result. That said, the pressures on China are intense. China is modeling its economy on the United States, with vast consequences in a country with a small fraction of America's per-capita income and scarcely any social safety net. Walmartization is not something that Asian manufacturing power is doing to us; rather, it is how we are transforming China. From outsourcing to energy, Steinfeld overturns the conventional wisdom in this incisive and richly researched account.

The Game of Our Lives

The Game of Our Lives [Pdf/ePub] eBook ISBN-10:
Author: David Goldblatt
Publisher: Bold Type Books
File Size: 1131 KB
File Format: Pdf
Read Count: 3850406


The Game of Our Lives by David Goldblatt Book Resume:

The Game of Our Lives is a masterly portrait of soccer and contemporary Britain. Soccer in the United Kingdom has evolved from a jaded, working-class tradition to a sport at the heart of popular culture, from an economic mess to a booming entertainment industry that has conquered the world. The changes in the game, David Goldblatt shows, uncannily mirror the evolution of British society. In the 1980s, soccer was described as a slum game played by slum people in slum stadiums. Such was the transformation over the following twenty-five years that novelists, politicians, poets, and bankers were all declaring their footballing loyalties. At one point, the Palace let it be known that the queen -- like her mother, Prince Harry, the chief rabbi, and the archbishop of Canterbury -- was an Arsenal fan. Soccer permeated the national life like little else, an atavistic survivor decked out in New Britain flash, a social democratic game in a cutthroat, profit-driven world. From the goals, to the players, to the managers, to the money, Goldblatt describes how the English Premier League (EPL) was forged in Margaret Thatcher's Britain by an alliance of the big clubs -- Arsenal, Liverpool, Manchester United, Chelsea, Tottenham Hotspur -- the Football Association, and Rupert Murdoch's Sky TV. Goldblatt argues that no social phenomenon traces the momentous economic, social, and political changes of post-Thatcherite Britain in a more illuminating manner than soccer, and The Game of Our Lives provides the definitive social history of the EPL -- the most popular soccer league in the world.

No Shame in My Game

No Shame in My Game [Pdf/ePub] eBook ISBN-10:
Author: Katherine S. Newman
Publisher: Vintage
File Size: 838 KB
File Format: Pdf
Read Count: 1164436


No Shame in My Game by Katherine S. Newman Book Resume:

"Powerful and poignant.... Newman's message is clear and timely." --The Philadelphia Inquirer In No Shame in My Game, Harvard anthropologist Katherine Newman gives voice to a population for whom work, family, and self-esteem are top priorities despite all the factors that make earning a living next to impossible--minimum wage, lack of child care and health care, and a desperate shortage of even low-paying jobs. By intimately following the lives of nearly 300 inner-city workers and job seekers for two yearsin Harlem, Newman explores a side of poverty often ignored by media and politicians--the working poor. The working poor find dignity in earning a paycheck and shunning the welfare system, arguing that even low-paying jobs give order to their lives. No Shame in My Game gives voice to a misrepresented segment of today's society, and is sure to spark dialogue over the issues surrounding poverty, working and welfare.

The Game of Our Lives

The Game of Our Lives [Pdf/ePub] eBook ISBN-10:
Author: Peter Gzowski
Publisher: Heritage House Publishing Co
File Size: 1690 KB
File Format: Pdf
Read Count: 356644


The Game of Our Lives by Peter Gzowski Book Resume:

In this bestselling timeless classic, Peter Gzowski recounts the 1980-81 season he spent travelling around the NHL circuit with the Edmonton Oilers. These were the days when the young Oilers, led by a teenaged Wayne Gretzky, were poised on the edge of greatness, and about to blaze their way into the record books and the consciousness of a nation. While the story of the early Oilers embodies the book, The Game of Our Lives is much more than a retelling of one season in the life of an NHL team. Unlike any book ever written in the annals of hockey, Gzowski beautifully weaves together the anatomy of a modern NHL team with the magnificent history of the game to create one of the best books about hockey in Canada. Here are the great teams and the great players through the ages—Morenz, Richard, Howe, Orr, Hull—the men whose rare and indefinable genius on the ice exemplified the speed, grit and innovation of the game.

Play Your Bigger Game

Play Your Bigger Game [Pdf/ePub] eBook ISBN-10:
Author: Rick Tamlyn
Publisher: Hay House, Inc
File Size: 836 KB
File Format: Pdf
Read Count: 5435810


Play Your Bigger Game by Rick Tamlyn Book Resume:

Play Your Bigger Game provides a philosophy and methodology that you can learn in just nine minutes, and it will serve you for the rest of your life. Self-empowerment expert Rick Tamlyn believes that life is all made up. So why not make it a game of your own design—one that excites, challenges, and allows you to fully express your talents and creativity? When you play your bigger game, you create a life that is dynamic, engaging, and wildly inspiring. This book is your antidote to inertia—you will never feel stuck again. Each and every day, it will motivate you to keep stretching, achieving, and thriving above and beyond any boundaries or limitations that might have held you back in the past. Play Your Bigger Game offers pathways, tools, and inspiring stories to feed the hunger in your soul, light the fires of your imagination, and build a fulfilling life and a lasting legacy. If you long to: • have a more positive impact within your family, your work, your community, or organization • make a change, but you aren’t sure what sort of change • create meaningful work • take responsibility and direct your destiny • make a difference or leave a legacy . . . then you should join thousands of others around the world and play your bigger game!

Changing the Game

Changing the Game [Pdf/ePub] eBook ISBN-10:
Author: Lucas Simons,Andre Nijhof
Publisher: Routledge
File Size: 604 KB
File Format: Pdf
Read Count: 6463615


Changing the Game by Lucas Simons,Andre Nijhof Book Resume:

We are at the beginning of the sustainability era. The biggest challenge of our generation is to reach the Sustainable Development Goals. For this we must be willing to understand and change the root causes that create these challenges in the first place. The system itself needs to change. But how to do that? This ground-breaking book Changing the Game reveals the missing insights and strategies to actually achieve system change. The authors Lucas Simons and André Nijhof bring decades of real life and academic experience, and state that most of the sustainability challenges are actually caused by the same system failures, every time. Therefore, the way to accelerate and manage system change is also similar every time – if you know where to look and how to act. The theory of sustainable market transformation and system change is described in a compelling and easy to understand eight-step approach applied to eight different sectors. The authors, together with respected sector experts, describe the drivers, triggers and dominant thinking in each of these sectors as well as the strategies needed to move towards higher levels of sustainability. This book is highly accessible and engaging, and is perfect for use by professionals, leaders and students for understanding how to move markets to a more sustainable future.

The Long Game

The Long Game [Pdf/ePub] eBook ISBN-10:
Author: Dorie Clark
Publisher: Harvard Business Press
File Size: 752 KB
File Format: Pdf
Read Count: 4190855


The Long Game by Dorie Clark Book Resume:

Your personal goals need a long-term strategy. It's no secret that we're pushed to the limit. Today's professionals feel rushed, overwhelmed, and perennially behind. So we keep our heads down, focused on the next thing, and the next, without a moment to breathe. How can we break out of this endless cycle and create the kind of interesting, meaningful lives we all seek? Just as CEOs who optimize for quarterly profits often fail to make the strategic investments necessary for long-term growth, the same is true in our own personal and professional lives. We need to reorient ourselves to see the big picture so we can tap into the power of small changes that, made today, will have an enormous and disproportionate impact on our future success. We need to start playing The Long Game. As top business thinker and Duke University professor Dorie Clark explains, we all know intellectually that lasting success takes persistence and effort. And yet so much of the relentless pressure in our culture pushes us toward doing what's easy, what's guaranteed, or what looks glamorous in the moment. In The Long Game, she argues for a different path. It's about doing small things over time to achieve our goals—and being willing to keep at them, even when they seem pointless, boring, or hard. In The Long Game, Clark shares unique principles and frameworks you can apply to your specific situation, as well as vivid stories from her own career and other professionals' experiences. Everyone is allotted the same twenty-four hours—but with the right strategies, you can leverage those hours in more efficient and powerful ways than you ever imagined. It's never an overnight process, but the long-term payoff is immense: to finally break out of the frenetic day-to-day routine and transform your life and your career.

The Infinite Game

The Infinite Game [Pdf/ePub] eBook ISBN-10:
Author: Simon Sinek
Publisher: Penguin
File Size: 1931 KB
File Format: Pdf
Read Count: 3870983


The Infinite Game by Simon Sinek Book Resume:

From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and losers are easily identified. Infinite games, games with no finish line, like business or politics, or life itself, have players who come and go. The rules of an infinite game are changeable while infinite games have no defined endpoint. There are no winners or losers—only ahead and behind. The question is, how do we play to succeed in the game we’re in? In this revelatory new book, Simon Sinek offers a framework for leading with an infinite mindset. On one hand, none of us can resist the fleeting thrills of a promotion earned or a tournament won, yet these rewards fade quickly. In pursuit of a Just Cause, we will commit to a vision of a future world so appealing that we will build it week after week, month after month, year after year. Although we do not know the exact form this world will take, working toward it gives our work and our life meaning. Leaders who embrace an infinite mindset build stronger, more innovative, more inspiring organizations. Ultimately, they are the ones who lead us into the future.

Hour Game

Hour Game [Pdf/ePub] eBook ISBN-10:
Author: David Baldacci
Publisher: Grand Central Publishing
File Size: 1567 KB
File Format: Pdf
Read Count: 7411736


Hour Game by David Baldacci Book Resume:

A man accused of burglary seems innocent . . . but in this #1 New York Times bestseller, two ex-Secret Service agents quickly learn that nothing is more dangerous than the truth. A woman is found murdered in the woods. It seems like a simple case but it soon escalates into a terrible nightmare. Someone is replicating the killing styles of the most infamous murderers of all time. No one knows this criminal's motives...or who will die next. Two ex-Secret Service agents, Sean King and Michelle Maxwell, have been hired to defend a man's innocence in a burglary involving an aristocratic family. Then a series of secrets leads the partners right into the frantic hunt that is confounding even the FBI. Now King and Maxwell are playing the Hour Game, uncovering one horrifying revelation after another and putting their lives in danger. For the closer they get to the truth, the closer they get to the most shocking surprise of all.

The Night Manager

The Night Manager [Pdf/ePub] eBook ISBN-10:
Author: John le Carré
Publisher: Penguin Canada
File Size: 1990 KB
File Format: Pdf
Read Count: 9401986


The Night Manager by John le Carré Book Resume:

Either we make you rich or we make you dead. On a bleak January night at the outbreak of the Gulf War, Mr. Richard Onslow Roper, a very special visitor, arrives with his entourage at a Zurich hotel. The night manager, Jonathan Pine, recognizes him immediately—and prays that the identification is not mutual. Welcome to the new era of espionage, where the habits and rules forged in the darkest days of the Cold War are applied to an even more harrowing end. This is Roper's world—a world of illegal arms dealers and drug smugglers, men whose ruthlessness is matched only by their hunger for unlimited wealth. Enter Leonard Burr, former British intelligence officer turned international policeman. Burr recruits Pine to his cause, and launches him on an undercover odyssey that takes him from Zurich to the desolate coast of Cornwall, and eventually to a village in Quebec where he obtains the identity that will be his tickets of entry to Roper's island hideaway in the Bahamas. In what is perhaps John le Carré's greatest work to day, The Night Manager brings to life a whole new era of intrigue, brilliantly conceived by the undisputed master of the genre.

Raise Your Game

Raise Your Game [Pdf/ePub] eBook ISBN-10:
Author: Alan Stein,Jon Sternfeld
Publisher: Center Street
File Size: 1888 KB
File Format: Pdf
Read Count: 8897098


Raise Your Game by Alan Stein,Jon Sternfeld Book Resume:

Performance coach Alan Stein Jr. shares the secret principles used by world-class performers that will help you improve your productivity and achieve higher levels of success. High achievers are at the top of their game because of the discipline they have during the unseen hours. They have made a commitment to establish, tweak, and repeat positive habits in everything they do. RAISE YOUR GAME examines the top leaders in sports and business and proves that success is a result of the little things we do all the time. The basic principles provided in RAISE YOUR GAME are simple, but not easy. We live in an instantly downloadable world that encourages us to skip steps. We are taught to chase what's hot, flashy and sexy and ignore what's basic. But the basics work. They always have and they always will. RAISE YOUR GAME will inspire and empower you to commit to the fundamentals, create a winning mindset, and progress into new levels of success.

The Game Believes in You

The Game Believes in You [Pdf/ePub] eBook ISBN-10:
Author: Greg Toppo
Publisher: St. Martin\'s Press
File Size: 381 KB
File Format: Pdf
Read Count: 9944153


The Game Believes in You by Greg Toppo Book Resume:

What if schools, from the wealthiest suburban nursery school to the grittiest urban high school, thrummed with the sounds of deep immersion? More and more people believe that can happen - with the aid of video games. Greg Toppo's The Game Believes in You presents the story of a small group of visionaries who, for the past 40 years, have been pushing to get game controllers into the hands of learners. Among the game revolutionaries you'll meet in this book: *A game designer at the University of Southern California leading a team to design a video-game version of Thoreau's Walden Pond. *A young neuroscientist and game designer whose research on "Math Without Words" is revolutionizing how the subject is taught, especially to students with limited English abilities. *A Virginia Tech music instructor who is leading a group of high school-aged boys through the creation of an original opera staged totally in the online game Minecraft. Experts argue that games do truly "believe in you." They focus, inspire and reassure people in ways that many teachers can't. Games give people a chance to learn at their own pace, take risks, cultivate deeper understanding, fail and want to try again—right away—and ultimately, succeed in ways that too often elude them in school. This book is sure to excite and inspire educators and parents, as well as provoke some passionate debate.

The Inner Game of Tennis

The Inner Game of Tennis [Pdf/ePub] eBook ISBN-10:
Author: W. Timothy Gallwey
Publisher: Random House
File Size: 1817 KB
File Format: Pdf
Read Count: 3081494


The Inner Game of Tennis by W. Timothy Gallwey Book Resume:

Master your game from the inside out! With more than 800,000 copies sold since it was first published thirty years ago, this phenomenally successful guide has become a touchstone for hundreds of thousands of people. Not just for tennis players, or even just for athletes in general, this handbook works for anybody who wants to improve his or her performance in any activity, from playing music to getting ahead at work. W. Timothy Gallwey, a leading innovator in sports psychology, reveals how to • focus your mind to overcome nervousness, self-doubt, and distractions • find the state of “relaxed concentration” that allows you to play at your best • build skills by smart practice, then put it all together in match play Whether you're a beginner or a pro, Gallwey's engaging voice, clear examples, and illuminating anecdotes will give you the tools you need to succeed. “Introduced to The Inner Game of Tennis as a graduate student years ago, I recognized the obvious benefits of [W. Timothy] Gallwey's teachings. . . . Whether we are preparing for an inter-squad scrimmage or the National Championship Game, these principles lie at the foundation of our program.”—from the Foreword by Pete Carroll

One Game at a Time

One Game at a Time [Pdf/ePub] eBook ISBN-10:
Author: Harnarayan Singh
Publisher: McClelland & Stewart
File Size: 1816 KB
File Format: Pdf
Read Count: 4691045


One Game at a Time by Harnarayan Singh Book Resume:

INSTANT NATIONAL BESTSELLER From the distinct and vibrant voice behind Hockey Night in Canada Punjabi comes the story of pursuing a dream and defying the odds, reminding us all of hockey's power to unite. BoninoBoninoBonino! Ask a hockey fan if they have heard the wonderfully electric call of Nick Bonino's overtime-winning goal from the 2016 Stanley Cup Final and they will almost surely answer with a resounding yes! That's because video clips of the Hockey Night in Punjabi broadcast immediately went viral, amplifying the profile of Harnarayan Singh, the voice behind the call. Growing up in small-town Alberta, Harnarayan was like many other kids who dreamed about a life within the sanctum of the game they idolized. There was only one small difference--he didn't look like any of the other kids. And when he sat down on Saturday nights to tune in to Hockey Night in Canada with the rest of the nation, he couldn't ignore the fact that the broadcasters or analysts didn't look like him either. Undeterred, Harnarayan worked his way from calling imaginary hockey games with his plastic toy microphone as a child, to funding secret flights from Calgary to Toronto every weekend in the early days of Hockey Night in Punjabi, to making history as the first Sikh to broadcast an NHL game in English. Full of heart, humour, and bursting with personality (and maybe a few family prayers for Wayne Gretzky), One Game at a Time is the incredible and inspiring story of how Harnarayan Singh broke through the longstanding barriers and biases of the sport he loves. But more than that, Harnarayan blends his unabashed love of hockey with a refreshing and necessary positive message about what it means to be a Canadian in the world, making him one of the most influential ambassadors of the game today.

Fabric of the Game

Fabric of the Game [Pdf/ePub] eBook ISBN-10:
Author: Chris Creamer,Todd Radom
Publisher: Simon and Schuster
File Size: 1881 KB
File Format: Pdf
Read Count: 6505513


Fabric of the Game by Chris Creamer,Todd Radom Book Resume:

An in-depth look into the origins of how each NHL team was named, received their logo and design, with interviews by those responsible. Written by those most knowledgeable, you'll learn why every hockey team to every play in the National Hockey League looks the way it does. Nothing unites or divides a random assortment of strangers quite like the hockey team for which they cheer. The passion they hold within them for the New York Rangers, Toronto Maple Leafs, Montreal Canadiens, or Boston Bruins allows them to look past any differences which would have otherwise disrupted a perfectly fine Thanksgiving dinner and channels it into a powerful, shared admiration for their team. We decorate our lives with their logos, stock our wardrobe with their jerseys, and, in some cases, even tattoo our bodies with their iconography and colors. They’re so ingrained in our lives we don’t even think to ask ourselves why Los Angeles celebrates royalty; why Buffalo cheers for not one, but two massive cavalry swords; or why the Broadway Blueshirts named themselves for a law enforcement agency in Texas (or why they even wear blue shirts, for that matter). All that and more is explored in Fabric of the Game, authored by two of the sports world’s leading experts in team branding and design: Chris Creamer and Todd Radom. Tapping into their vast knowledge of the whys and hows, Creamer and Radom explore and share the origin stories behind these and more, talking directly to those involved in the decision processes and designs of the National Hockey League’s team names, logos, and uniforms, pouring through historical accounts to find and deliver the answers to these questions. Learn more about the historied Detroit Red Wings and Chicago Blackhawks, as well as the lost but not forgotten Hartford Whalers and Quebec Nordiques, all the way to the lesser-known Kansas City Scouts and Philadelphia Quakers. Whichever team you pledge allegiance, Fabric of the Game covers them in-depth with research and knowledge for any hockey fan to enjoy.


WOLFPACK [Pdf/ePub] eBook ISBN-10:
Author: Abby Wambach
Publisher: Celadon Books
File Size: 1284 KB
File Format: Pdf
Read Count: 9759736


WOLFPACK by Abby Wambach Book Resume:

Based on her inspiring, viral 2018 commencement speech to Barnard College’s graduates in New York City, New York Times bestselling author, two-time Olympic gold medalist and FIFA World Cup champion Abby Wambach delivers her empowering rally cry for women to unleash their individual power, unite with their pack, and emerge victorious together. Abby Wambach became a champion because of her incredible talent as a soccer player. She became an icon because of her remarkable wisdom as a leader. As the co-captain of the 2015 Women’s World Cup Champion Team, she created a culture not just of excellence, but of honor, commitment, resilience, and sisterhood. She helped transform a group of individual women into one of the most successful, powerful and united Wolfpacks of all time. In her retirement, Abby’s ready to do the same for her new team: All Women Everywhere. In Wolfpack, Abby’s message to women is: We have never been Little Red Riding Hood. We Are the Wolves. We must wander off the path and blaze a new one: together. She insists that women must let go of old rules of leadership that neither include or serve them. She’s created a new set of Wolfpack rules to help women unleash their individual power, unite with their Wolfpack, and change the landscape of their lives and world: from the family room to the board room to the White House. · Make failure your fuel: Transform failure to wisdom and power. · Lead from the bench: Lead from wherever you are. · Champion each other: Claim each woman’s victory as your own. · Demand the effing ball: Don’t ask permission: take what you’ve earned. In Abby’s vision, we are not Little Red Riding Hoods, staying on the path because we’re told to. We are the wolves, fighting for a better tomorrow for ourselves, our pack, and all the future wolves who will come after us.

I Thought It Was All About the Kids!

I Thought It Was All About the Kids! [Pdf/ePub] eBook ISBN-10:
Author: Coach Scooter Stevens
Publisher: AuthorHouse
File Size: 1626 KB
File Format: Pdf
Read Count: 5941069


I Thought It Was All About the Kids! by Coach Scooter Stevens Book Resume:

In his first book, Its All About the Kids, author and youth baseball coach Scooter Stevens presented an entertaining compilation of fictional stories based on actual events detailing humorous, lighthearted, and sometimes unsettling stories about the ever-present dark side of youth baseball. Now comes his second book, I Thought It Was All About the Kids, which contains additional fictional stories based on actual events recalling his and others experiences coaching youth baseball. Although the endearing and loveable stories are still prevalent in his new bookI Thought It Was All About the Kidsparental expectations, competitive pressures, and the ever-present adult manipulation led to an increased number of contentious tales from the dark side as the players grew older in age. Join Coach Scooter Stevens through his journey coaching youth baseball in I Thought It Was All About the Kids!

ECGBL2015-9th European Conference on Games Based Learning

ECGBL2015-9th European Conference on Games Based Learning [Pdf/ePub] eBook ISBN-10:
Author: Robin Munkvold and Line Kolås
Publisher: Academic Conferences and publishing limited
File Size: 992 KB
File Format: Pdf
Read Count: 4712579


ECGBL2015-9th European Conference on Games Based Learning by Robin Munkvold and Line Kolås Book Resume:

Ender's Game

Ender's Game [Pdf/ePub] eBook ISBN-10:
Author: Orson Scott Card
Publisher: Macmillan
File Size: 1555 KB
File Format: Pdf
Read Count: 1833144


Ender's Game by Orson Scott Card Book Resume:

Orson Scott Card's Ender's Game is the winner of the Nebula and Hugo Awards In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training. Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives. Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel. THE ENDER UNIVERSE Ender series Ender’s Game / Ender in Exile / Speaker for the Dead / Xenocide / Children of the Mind Ender’s Shadow series Ender’s Shadow / Shadow of the Hegemon / Shadow Puppets / Shadow of the Giant / Shadows in Flight Children of the Fleet The First Formic War (with Aaron Johnston) Earth Unaware / Earth Afire / Earth Awakens The Second Formic War (with Aaron Johnston) The Swarm /The Hive Ender novellas A War of Gifts /First Meetings At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

How to Cheat in Adobe Animate CC

How to Cheat in Adobe Animate CC [Pdf/ePub] eBook ISBN-10:
Author: Myra Ferguson,Chris Georgenes
Publisher: CRC Press
File Size: 1542 KB
File Format: Pdf
Read Count: 82096


How to Cheat in Adobe Animate CC by Myra Ferguson,Chris Georgenes Book Resume:

Would you rather take months to learn every tool, every feature, and every concept in Adobe Animate or start right now making your own creations with just a few steps? Myra Ferguson is teaming up with Chris Georgenes to help you create great animation, bring objects to life with cool motion effects, and enhance your productivity in Animate CC! How to Cheat in Adobe Animate CC is a goldmine of artistic inspiration, time-saving practical tips, and step-by-step walkthroughs. Let your sasquatch sunbathe, your coyote howl, and your lint spider see the light of day. With real-world projects and project source files, you can follow along and try for yourself. This book includes all NEW content and cheats for Animate CC, such as making cinemagraphs, creating a double exposure effect, speeding up the process of making real life doodles, simulating a bokeh effect, converting your documents to HTML5, and more. Key Features • Glimpse into the workflow of digital media and animation experts and apply practical techniques and tips to your own projects with source files, examples, and tutorials. • Learn a myriad of tricks based on real-life working methods to help you work faster and more efficiently with new features in Adobe Animate CC and the Creative Cloud. • Work from the problem to the solution to gain the best possible results from Animate.

Changing the Game

Changing the Game [Pdf/ePub] eBook ISBN-10:
Author: John O'Sullivan
Publisher: Morgan James Publishing
File Size: 350 KB
File Format: Pdf
Read Count: 3241770


Changing the Game by John O'Sullivan Book Resume:

PERPERience to take us behind the scenes of competitive youth sports, and demonstrates how they have changed from being a fun pastime to an ultra competitive, adult centered enterprise that is failing our children.

Transforming Gaming and Computer Simulation Technologies across Industries

Transforming Gaming and Computer Simulation Technologies across Industries [Pdf/ePub] eBook ISBN-10:
Author: Dubbels, Brock
Publisher: IGI Global
File Size: 651 KB
File Format: Pdf
Read Count: 3758049


Transforming Gaming and Computer Simulation Technologies across Industries by Dubbels, Brock Book Resume:

In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar innovations are now implemented across a variety of fields. Transforming Gaming and Computer Simulation Technologies across Industries is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments, this book is ideally designed for engineers, professionals, practitioners, upper-level students, and academics seeking current research on gaming and computer simulation technologies across different industries.

Building Your First Mobile Game Using XNA 4. 0

Building Your First Mobile Game Using XNA 4. 0 [Pdf/ePub] eBook ISBN-10:
Author: Brecht Kets
Publisher: Packt Publishing Ltd
File Size: 1648 KB
File Format: Pdf
Read Count: 9730909


Building Your First Mobile Game Using XNA 4. 0 by Brecht Kets Book Resume:

This book is a step-by-step tutorial with a lot of screenshots that help to explain the concept better. This book will cover the building of a 3D game for Windows Phone using XNA. We won't explain the C# programming language itself, nor object-oriented programming. We will however explain the aspects of game development thoroughly, so don't worry if you have never written a 3D game. We will cover all the basics, included the much dreaded math. This is the right book for anyone, regardless of age and gender, if: You are interested in game development, You want to start building games for Windows Phone, You have some programming knowledge. In this book, we will first go over the technical topics, and end up building a 3D game for Windows Phone 7 together!

The Hidden Game of Baseball

The Hidden Game of Baseball [Pdf/ePub] eBook ISBN-10:
Author: John Thorn,Pete Palmer,David Reuther
Publisher: University of Chicago Press
File Size: 1700 KB
File Format: Pdf
Read Count: 3049493


The Hidden Game of Baseball by John Thorn,Pete Palmer,David Reuther Book Resume:

Long before Moneyball became a sensation or Nate Silver turned the knowledge he’d honed on baseball into electoral gold, John Thorn and Pete Palmer were using statistics to shake the foundations of the game. First published in 1984, The Hidden Game of Baseball ushered in the sabermetric revolution by demonstrating that we were thinking about baseball stats—and thus the game itself—all wrong. Instead of praising sluggers for gaudy RBI totals or pitchers for wins, Thorn and Palmer argued in favor of more subtle measurements that correlated much more closely to the ultimate goal: winning baseball games. The new gospel promulgated by Thorn and Palmer opened the door for a flood of new questions, such as how a ballpark’s layout helps or hinders offense or whether a strikeout really is worse than another kind of out. Taking questions like these seriously—and backing up the answers with data—launched a new era, showing fans, journalists, scouts, executives, and even players themselves a new, better way to look at the game. This brand-new edition retains the body of the original, with its rich, accessible analysis rooted in a deep love of baseball, while adding a new introduction by the authors tracing the book’s influence over the years. A foreword by ESPN’s lead baseball analyst, Keith Law, details The Hidden Game’s central role in the transformation of baseball coverage and team management and shows how teams continue to reap the benefits of Thorn and Palmer’s insights today. Thirty years after its original publication, The Hidden Game is still bringing the high heat—a true classic of baseball literature.

The Joy of Basketball

The Joy of Basketball [Pdf/ePub] eBook ISBN-10:
Author: Ben Detrick,Andrew Kuo
Publisher: Abrams
File Size: 1566 KB
File Format: Pdf
Read Count: 4485605


The Joy of Basketball by Ben Detrick,Andrew Kuo Book Resume:

A vibrant, unconventional, highly opinionated guide to the triumphs, joys, struggles, and heartbreaks of the modern era of the game, for every obsessive basketball fan who loves to hate hot takes The Joy of Basketball celebrates the meteoric rise of basketball over the last quarter century by ignoring the bland, traditionalist binary of wins or losses. Instead, the book's focus is on everything else. Using text, charts, and illustrations that upend conventional jock wisdom, the book details the most incredible players in history, draft flops, long-limbed oddballs, superteams, the international talent wave, brawls, scandals, the rapid evolution of contemporary gameplay, coaching, fashion, crime, positional erosion, tragic tales, memes, and the sacred Kardashian Blessing. Bouncing between witty graphics and keen sociopolitical observations, The Joy of Basketball is a subversive sports manifesto camouflaged as a colorful reference book for your coffee table.

Handbook of Game-Based Learning

Handbook of Game-Based Learning [Pdf/ePub] eBook ISBN-10:
Author: Jan L. Plass,Richard E. Mayer,Bruce D. Homer
Publisher: MIT Press
File Size: 949 KB
File Format: Pdf
Read Count: 4797883


Handbook of Game-Based Learning by Jan L. Plass,Richard E. Mayer,Bruce D. Homer Book Resume:

A comprehensive introduction to the latest research and theory on learning and instruction with computer games. This book offers a comprehensive introduction to the latest research on learning and instruction with computer games. Unlike other books on the topic, which emphasize game development or best practices, Handbook of Game-Based Learning is based on empirical findings and grounded in psychological and learning sciences theory. The contributors, all leading researchers in the field, offer a range of perspectives, including cognitive, motivational, affective, and sociocultural. They explore research on whether (and how) computer games can help students learn educational content and academic skills; which game features (including feedback, incentives, adaptivity, narrative theme, and game mechanics) can improve the instructional effectiveness of these games; and applications, including games for learning in STEM disciplines, for training cognitive skills, for workforce learning, and for assessment. The Handbook offers an indispensable reference both for readers with practical interests in designing or selecting effective game-based learning environments and for scholars who conduct or evaluate research in the field. It can also be used in courses related to play, cognition, motivation, affect, instruction, and technology. Contributors Roger Azevedo, Ryan S. Baker, Daphne Bavelier, Amanda E. Bradbury, Ruth C. Clark, Michele D. Dickey, Hamadi Henderson, Bruce D. Homer, Fengfeng Ke, Younsu Kim, Charles E. Kinzer, Eric Klopfer, James C. Lester, Kristina Loderer, Richard E. Mayer, Bradford W. Mott, Nicholas V. Mudrick, Brian Nelson, Frank Nguyen, V. Elizabeth Owen, Shashank Pawar, Reinhard Pekrun, Jan L. Plass, Charles Raffale, Jonathon Reinhardt, C. Scott Rigby, Jonathan P. Rowe, Richard M. Ryan, Ruth N. Schwartz, Quinnipiac Valerie J. Shute, Randall D. Spain, Constance Steinkuehler, Frankie Tam, Michelle Taub, Meredith Thompson, Steven L. Thorne, A. M. Tsaasan

Computer Security

Computer Security [Pdf/ePub] eBook ISBN-10:
Author: Apostolos P. Fournaris,Manos Athanatos,Konstantinos Lampropoulos,Sotiris Ioannidis,George Hatzivasilis,Ernesto Damiani,Habtamu Abie,Silvio Ranise,Luca Verderame,Alberto Siena,Joaquin Garcia-Alfaro
Publisher: Springer Nature
File Size: 997 KB
File Format: Pdf
Read Count: 1767688


Computer Security by Apostolos P. Fournaris,Manos Athanatos,Konstantinos Lampropoulos,Sotiris Ioannidis,George Hatzivasilis,Ernesto Damiani,Habtamu Abie,Silvio Ranise,Luca Verderame,Alberto Siena,Joaquin Garcia-Alfaro Book Resume:

This book constitutes the refereed post-conference proceedings of the Second International Workshop on Information & Operational Technology (IT & OT) security systems, IOSec 2019 , the First International Workshop on Model-driven Simulation and Training Environments, MSTEC 2019, and the First International Workshop on Security for Financial Critical Infrastructures and Services, FINSEC 2019, held in Luxembourg City, Luxembourg, in September 2019, in conjunction with the 24th European Symposium on Research in Computer Security, ESORICS 2019. The IOSec Workshop received 17 submissions from which 7 full papers were selected for presentation. They cover topics related to security architectures and frameworks for enterprises, SMEs, public administration or critical infrastructures, threat models for IT & OT systems and communication networks, cyber-threat detection, classification and pro ling, incident management, security training and awareness, risk assessment safety and security, hardware security, cryptographic engineering, secure software development, malicious code analysis as well as security testing platforms. From the MSTEC Workshop 7 full papers out of 15 submissions are included. The selected papers deal focus on the verification and validation (V&V) process, which provides the operational community with confidence in knowing that cyber models represent the real world, and discuss how defense training may benefit from cyber models. The FINSEC Workshop received 8 submissions from which 3 full papers and 1 short paper were accepted for publication. The papers reflect the objective to rethink cyber-security in the light of latest technology developments (e.g., FinTech, cloud computing, blockchain, BigData, AI, Internet-of-Things (IoT), mobile-first services, mobile payments).

Advances in Computer Entertainment Technology

Advances in Computer Entertainment Technology [Pdf/ePub] eBook ISBN-10:
Author: Adrian David Cheok,Masahiko Inami,Teresa Romão
Publisher: Springer
File Size: 503 KB
File Format: Pdf
Read Count: 6152693


Advances in Computer Entertainment Technology by Adrian David Cheok,Masahiko Inami,Teresa Romão Book Resume:

This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter 'eSport vs irlSport' is open access under a CC BY 4.0 license via link.springer.com.

The Batting Doctor's Cricket Wisdom

The Batting Doctor's Cricket Wisdom [Pdf/ePub] eBook ISBN-10:
Author: The Batting Doctor
Publisher: Xlibris Corporation
File Size: 1016 KB
File Format: Pdf
Read Count: 5723178


The Batting Doctor's Cricket Wisdom by The Batting Doctor Book Resume:

With 50 years of passionate involvement in cricket; extensive effort to constantly understand and improve what I do; insightful exploration of such things as ancient Chinese and Japanese texts as well as modern psychology concepts, I have developed my own philosophies and ways of doing things in cricket. Many of these ways are unique to me and opposite to conventional instruction. Whilst my hearing, memory and physical condition are all in decline, the satisfaction gained from understanding what motivates and can improve an individual remains a major source of inspiration. Often I have observed people with extraordinary talent give up just short of what they could achieve, yet others with less talent, but with an indomitable spirit continue on and reap the rewards of success. Why does this happen? We simply have not been educated in how to harness and use our thinking minds wisely. The result is that our efforts in life are often hit or miss. Importantly the WISDOM contained in my book, can help my readers better identify, connect with and meet the challenges that their involvement in cricket will bring.

Fox in Socks

Fox in Socks [Pdf/ePub] eBook ISBN-10:
Author: Dr. Seuss
Publisher: RH Childrens Books
File Size: 1706 KB
File Format: Pdf
Read Count: 6098073


Fox in Socks by Dr. Seuss Book Resume:

Find out how wacky words can be with Dr. Seuss and the Fox in Socks in this classic hardcover picture book of tongue tanglers! This rhyming romp includes chicks with bricks, chewy blue glue, a noodle eating poodle, and so much more! Just try to keep your tongue out of trouble! Seuss piles his the energetic rhymes into a mountain of hilarity that the whole family will enjoy. Rhyming has never been this fun! Originally created by Dr. Seuss himself, Beginner Books are fun, funny, and easy to read. These unjacketed hardcover early readers encourage children to read all on their own, using simple words and illustrations. Smaller than the classic large format Seuss picture books like The Lorax and Oh, The Places You’ll Go!, these portable packages are perfect for practicing readers ages 3-7, and lucky parents too!

Code This Game!

Code This Game! [Pdf/ePub] eBook ISBN-10:
Author: Meg Ray,Odd Dot
Publisher: Odd Dot
File Size: 444 KB
File Format: Pdf
Read Count: 8395156


Code This Game! by Meg Ray,Odd Dot Book Resume:

Make it! Code it! Break it! Mod it! Meg Ray's CODE THIS GAME! is a nonfiction visual guide, illustrated by Keith Zoo, that teaches young readers, 10-14, how to program and create their very own video game. Each chapter introduces key coding concepts as kids build an action strategy game in Python, an open-source programming language. The book features an innovative stand-up format that allows kids to read, program, and play their game simultaneously. With easy-to-follow step-by-step instructions, CODE THIS GAME! teaches kids to build a strategy action game called “Attack of the Vampire Pizzas!” The book also teaches how to modify the game and follow one's imagination by incorporating downloadable art assets. By the time kids finish the book, they'll have mastered basic coding concepts and created a personalized game.

The Call of Distant Mammoths

The Call of Distant Mammoths [Pdf/ePub] eBook ISBN-10:
Author: Peter D. Ward
Publisher: Springer Science & Business Media
File Size: 1659 KB
File Format: Pdf
Read Count: 351313


The Call of Distant Mammoths by Peter D. Ward Book Resume:

To help us understand what happened during the Ice Age, Peter Ward takes us on a tour of other mass extinctions through earth's history. He presents a compelling account of the great comet crash that killed off the dinosaurs, and describes other extinctions that were even more extensive. In so doing, he introduces us to a profound paradigm shift now taking place in paleontology: rather than arising from the gradual workings of everyday forces, all mass extinctions are due to unique, catastrophic events. Written with an irresistible combination of passion and expertise, The Call of Distant Mammoths is an engaging exploration of the history of life and the importance of humanity as an evolutionary force. "Carefully argued...an intelligent and compelling book."-THE OLYMPIAN, SEATTLE, WASHINGTON "Ward deftly summarizes a large body of scientific literature, simplifying complex ideas for the general reader without condescension."-PUBLISHERS WEEKLY "Did the overkill really happen?...Peter Ward deftly summarizes the arguments...Ward tells (the story) well."-THE NEW SCIENTIST

Home-Oriented Informatics and Telematics

Home-Oriented Informatics and Telematics [Pdf/ePub] eBook ISBN-10:
Author: Andy Sloane
Publisher: Springer
File Size: 1795 KB
File Format: Pdf
Read Count: 8624949


Home-Oriented Informatics and Telematics by Andy Sloane Book Resume:

Home-Oriented Informatics and Telematics is an essential reference for both academic and professional researchers in the field of home informatics. The home is a key aspect of society and the widespread use of computers and other information appliances is transforming the way in which we live, work and communicate in the information age. This area of study has seen remarkable growth in the last few years as information technology has encroached into every corner of home and social spheres. The papers selected here cover a growing range of topics, including assistive technology; smart homes; home technology; memory aids; home activity; appliance design; design methodology; time, space and virtual presence; social and ethical aspects; and home activities. This state-of-the-art volume presents the proceedings of the Home-Oriented Informatics and Telematics conference held in York, U.K, April 13-15, 2005. This collection will be important not only for home informatics experts and researchers, but also for teachers, administrators, and anyone else seeking to keep up to date in this rapidly emerging field.

Adobe Animate 2022 for Creative Professionals

Adobe Animate 2022 for Creative Professionals [Pdf/ePub] eBook ISBN-10:
Author: Joseph Labrecque
Publisher: Packt Publishing Ltd
File Size: 1386 KB
File Format: Pdf
Read Count: 6335499


Adobe Animate 2022 for Creative Professionals by Joseph Labrecque Book Resume:

Step into the world of animation and go beyond the fundamentals of Adobe Animate to bring experiences to life with the help of expert-led content Key Features Produce rich motion graphics and interactive animations for multiple platforms Explore the key features and enhancements in the latest Adobe Animate release Take your Adobe Animate projects to the next level with creative workflows Book Description Adobe Animate is platform-agnostic asset creation, motion design, animation, and interactivity software. Complete with explanations of essential concepts and step-by-step walkthroughs of practical examples, this book will guide you in using Adobe Animate to create immersive experiences by breaking through creative limitations across every medium. We begin by getting up to speed with all that you need to know about Adobe Animate. You'll learn how to get started with Animate as a creative platform and explore the features introduced in its most recent versions. The book will show you how to consume and produce media assets for multiple platforms through both the publish and export workflows. Following this, you'll explore advanced rigging techniques and discover how to create more dynamic animation with advanced depth and movement techniques. You'll also find out how to build projects such as games, virtual reality experiences, and apps for various platforms as the book demonstrates different ways to use Animate. Finally, it covers the different methods used to extend the software for various needs. By the end of this Adobe Animate book, you'll be able to produce a variety of media assets, motion graphic design materials, animated artifacts, and interactive content pieces for platforms such as HTML5 Canvas, WebGL, and mobile devices. What you will learn Gain a solid understanding of Adobe Animate foundations and new features Understand the nuances associated with publishing and exporting rich media content to various platforms Make use of advanced layering and rigging techniques to create engaging motion content Create dynamic motion using the camera and variable layer depth techniques Develop web-based games, virtual reality experiences, and multiplatform mobile applications Extend Animate with extensions, application-level scripting, and the creation of custom integrated tutorials Who this book is for This book is for web, graphic, and motion design professionals with basic experience in animation who want to take their existing skills to the next level. A clear understanding of fundamental animation concepts will help you to get the most out of this book and produce impressive results.

The Reality Game

The Reality Game [Pdf/ePub] eBook ISBN-10:
Author: Samuel Woolley
Publisher: PublicAffairs
File Size: 1738 KB
File Format: Pdf
Read Count: 2860771


The Reality Game by Samuel Woolley Book Resume:

Fake news posts and Twitter trolls were just the beginning. What will happen when misinformation moves from our social media feeds into our everyday lives? Online disinformation stormed our political process in 2016 and has only worsened since. Yet as Samuel Woolley shows in this urgent book, it may pale in comparison to what's to come: humanlike automated voice systems, machine learning, "deepfake" AI-edited videos and images, interactive memes, virtual reality, and more. These technologies have the power not just to manipulate our politics, but to make us doubt our eyes and ears and even feelings. Deeply researched and compellingly written, The Reality Game describes the profound impact these technologies will have on our lives. Each new invention built without regard for its consequences edges us further into this digital dystopia. Yet Woolley does not despair. Instead, he argues pointedly for a new culture of innovation, one built around accountability and especially transparency. With social media dragging us into a never-ending culture war, we must learn to stop fighting and instead prevent future manipulation. This book shows how we can use our new tools not to control people but to empower them.

Julia 1.0 Programming Complete Reference Guide

Julia 1.0 Programming Complete Reference Guide [Pdf/ePub] eBook ISBN-10:
Author: Ivo Balbaert,Adrian Salceanu
Publisher: Packt Publishing Ltd
File Size: 1078 KB
File Format: Pdf
Read Count: 6946719


Julia 1.0 Programming Complete Reference Guide by Ivo Balbaert,Adrian Salceanu Book Resume:

Learn dynamic programming with Julia to build apps for data analysis, visualization, machine learning, and the web Key Features Leverage Julia's high speed and efficiency to build fast, efficient applications Perform supervised and unsupervised machine learning and time series analysis Tackle problems concurrently and in a distributed environment Book Description Julia offers the high productivity and ease of use of Python and R with the lightning-fast speed of C++. There’s never been a better time to learn this language, thanks to its large-scale adoption across a wide range of domains, including fintech, biotech and artificial intelligence (AI). You will begin by learning how to set up a running Julia platform, before exploring its various built-in types. This Learning Path walks you through two important collection types: arrays and matrices. You’ll be taken through how type conversions and promotions work, and in further chapters you'll study how Julia interacts with operating systems and other languages. You’ll also learn about the use of macros, what makes Julia suitable for numerical and scientific computing, and how to run external programs. Once you have grasped the basics, this Learning Path goes on to how to analyze the Iris dataset using DataFrames. While building a web scraper and a web app, you’ll explore the use of functions, methods, and multiple dispatches. In the final chapters, you'll delve into machine learning, where you'll build a book recommender system. By the end of this Learning Path, you’ll be well versed with Julia and have the skills you need to leverage its high speed and efficiency for your applications. This Learning Path includes content from the following Packt products: Julia 1.0 Programming - Second Edition by Ivo Balbaert Julia Programming Projects by Adrian Salceanu What you will learn Create your own types to extend the built-in type system Visualize your data in Julia with plotting packages Explore the use of built-in macros for testing and debugging Integrate Julia with other languages such as C, Python, and MATLAB Analyze and manipulate datasets using Julia and DataFrames Develop and run a web app using Julia and the HTTP package Build a recommendation system using supervised machine learning Who this book is for If you are a statistician or data scientist who wants a quick course in the Julia programming language while building big data applications, this Learning Path is for you. Basic knowledge of mathematics and programming is a must.

HCI International 2014 - Posters' Extended Abstracts

HCI International 2014 - Posters' Extended Abstracts [Pdf/ePub] eBook ISBN-10:
Author: Constantine Stephanidis
Publisher: Springer
File Size: 1034 KB
File Format: Pdf
Read Count: 7484385


HCI International 2014 - Posters' Extended Abstracts by Constantine Stephanidis Book Resume:

This is the second of a two-volume set (CCIS 434 and CCIS 435) that constitutes the extended abstracts of the posters presented during the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014 and consisting of 14 thematic conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The extended abstracts were carefully reviewed and selected for inclusion in this two-volume set. This volume contains posters’ extended abstracts addressing the following major topics: social media and social networks; learning and education; design for all; accessibility and assistive environments; design for aging; games and exergames; health and well-being; ergonomics and safety; HCI in business, tourism and transport; human-human and human-agent communication; user experience case studies.