Learning Watchkit Programming

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Learning WatchKit Programming

Learning Watchkit Programming [Pdf/ePub] eBook

Learning WatchKit Programming by Wei-Meng Lee Book Resume:

Create Breakthrough Apple Watch Apps with the WatchKit Framework With its Apple Watch and WatchKit framework, Apple is challenging developers to build exciting and innovative apps for Apple Watch. iOS developers who master Apple Watch programming now will have the same huge “early mover” advantage that early iPhone developers enjoyed. Learning WatchKit Programming is a complete, hands-on tutorial for all iOS developers who are ready to design and build tomorrow’s hottest new wearable apps. Leading iOS development trainer and author Wei-Meng Lee covers all of the fundamentals of Apple Watch development and the WatchKit API, from application architecture and design to navigation, notification, and glances. Using practical Swift code examples designed for clarity and simplicity, Lee guides you through building apps from the ground up and shows you how to integrate those apps with the iPhone for expanded capabilities. The perfect companion to other mobile development books in the Learning Series, this guide helps you extend your iOS skills to a whole new environment, build apps that solve a new set of problems, and reach millions of people in the new Apple Watch marketplace Coverage includes Getting started quickly with WatchKit and Apple Watch development Storyboarding apps and testing them on the Apple Watch Simulator Mastering Apple Watch’s multiple-screen navigation Building highly efficient interfaces with Apple Watch UI controls Customizing each screen’s look and feel, and passing data between them Responding to user interactions via buttons, switches, sliders, or Force Touch Displaying information via labels, images, or tables Communicating between an Apple Watch app and its containing iOS app Calling web services from Apple Watch Displaying short- and long-look notifications Customizing notifications to display your message’s essence more quickly Implementing glances to give users a faster way to gather information Localizing your Apple Watch apps All of this book’s sample Swift code is available for download at informit.com/title/9780134195445.

Learn WatchKit for iOS

Learning Watchkit Programming [Pdf/ePub] eBook

Learn WatchKit for iOS by Kim Topley Book Resume:

Learn WatchKit for iOS covers the development of applications for the new Apple Watch using the WatchKit framework in iOS 8 and the Swift programming language. In this book, an Apple Watch application is an extension to an existing iOS app and is packaged and submitted to the App Store along with it. Using a suite of simple examples, Kim Topley, co-author of Beginning iPhone Development with Swift, introduces and explains every feature of WatchKit and the associated technologies that you’ll need to understand to build Apple Watch applications for iOS 8, culminating in a complete WatchKit application that shows weather forecast information for various cities around the world on the Apple Watch.

Apple Watch App Development

Learning Watchkit Programming [Pdf/ePub] eBook

Apple Watch App Development by Steven F. Daniel Book Resume:

Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0 About This Book Find out how to download and install the Xcode development tools before learning about Xcode playgrounds and the Swift programming language Discover everything you need to know about the WatchKit platform architecture, its classes, as well its limitations This book introduces you to the very latest mobile platform with hands-on instructions so you can build your very own Apple Watch apps Who This Book Is For This book is for developers who are interested in creating amazing apps for the Apple Watch platform. Readers are expected to have no prior experience of programming. What You Will Learn Navigate within the WatchKit interface using the page-based, modal, and hierarchical navigation techniques Work with context menus to allow your users to interact with the Apple Watch and respond to their actions to perform a task Use the MapKit framework to display a map within the WatchKit interface to track the user's current location Build effective user interfaces for the WatchKit platform and integrate iCloud capabilities to synchronize data between the iOS app and the WatchKit UI Design your apps for the Apple Watch platform by adhering to the set of User Interface design guidelines set out by Apple Reinforce image caching to display animations within the Apple Watch user interface Explore WatchKit tables, which allow your users to purchase groceries and pay for them using Apple Pay Analyze the new layout system to ensure that your Apple Watch apps work with various screen sizes In Detail Wearable are the next wave of mobile technology and with the release of Apple's WatchKit SDK, a whole new world of exciting development possibilities has opened up. Apple Watch App Development introduces you to the architecture and possibilities of the Apple Watch platform, as well as an in-depth look at how to work with Xcode playgrounds. Benefit from a rapid introduction to the Swift programming language so you can quickly begin developing apps with the WatchKit framework and the Xcode Development IDE. Get to grips with advanced topics such as notifications, glances, iCloud, Apple pay, closures, tuples, protocols, delegates, concurrency, and using Swift Playgrounds, with each concept is backed up with example code that demonstrates how to properly execute it. Finally, discover how to package and deploy your Watch application to the Apple AppStore. By the end of this book, you will have a good understanding of how to develop apps for the Apple Watch platform, and synchronize data using iCloud between the wearable and the iOS device. Style and approach This book takes a step-by-step approach to developing applications for the Apple Watch using the Swift programming language and the WatchKit UI. Each topic is explained in a conversational and easy-to-follow style.

Swift Development for the Apple Watch

Learning Watchkit Programming [Pdf/ePub] eBook

Swift Development for the Apple Watch by Jon Manning,Paris Buttfield-Addison Book Resume:

Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If you’re comfortable using OS X, Xcode, and iOS—and familiar with Swift—this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple’s WatchKit framework. You’ll learn what an Apple Watch is, what it isn’t, and how and why people might interact with apps you build for it. This practical guide also examines the type of apps most suitable for this device, and shows you how to be a good citizen in the iOS/Watch ecosystem. Learn the Watch app lifecycle, and understand how these apps interact with the user’s iPhone Build a Watch app and its iOS counterpart by adding controls, working with multiple screens, and sharing data Design a simple glance, the non-interactive Watch component that provides quick-look information Add functionality to the notification system, including actionable items, and display them on the Watch face Design and build complications, Watch-face gadgets that can display quick snapshots of information, including future events with Time Travel

Developing for Apple Watch

Learning Watchkit Programming [Pdf/ePub] eBook

Developing for Apple Watch by Jeff Kelley Book Resume:

You've got a great idea for an Apple Watch app. But how do you get your app from idea to wrist? This book shows you how to make native watchOS apps for Apple's most personal device yet. You'll learn how to display beautiful interfaces to the user, how to use the watch's heart rate monitor and other hardware features, and the best way to keep everything in sync across your users' devices. New in this edition is coverage of native apps for watchOS 2. With the new version of the WatchKit SDK in Xcode 7, your apps run directly on the watch.On Apple Watch, your app is right on your users' wrists, making your code closer than ever before. Create native watchOS apps by extending your iPhone app with a WatchKit Extension, giving your users quick access to your app's most important features and an intimate user experience that's always within arm's reach. You won't just be creating apps - with Glances to provide timely information, notifications to inform your users of the latest updates, and watch face complications to show your users data as soon as they raise their wrists, your watchOS apps will be the best the App Store has to offer. Any book can teach you how to make a watch app. This book will help focus your efforts and refine your app's feature set. Which features make sense on the watch? How should you organize them? You'll learn what to consider when judging watch app features, allowing you to come up with the best strategy for your app. You'll test your apps on real Apple Watch hardware, and by the end of this book, you'll be ready to ship to the App Store.What You Need: You'll need a Mac running OS X Yosemite capable of running Xcode 7 or later. To build your apps for your Apple Watch, you'll need to be running watchOS 2 or later, connected to a compatible iPhone.

Swift 5 for Absolute Beginners

Learning Watchkit Programming [Pdf/ePub] eBook

Swift 5 for Absolute Beginners by Stefan Kaczmarek Book Resume:

Download or read Swift 5 for Absolute Beginners book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc).

WatchKit App Development Essentials

Learning Watchkit Programming [Pdf/ePub] eBook

WatchKit App Development Essentials by Neil Smyth Book Resume:

WatchKit App Development Essentials is intended for readers with some existing experience of iOS development using Xcode and the Swift programming language. Beginning with the basics, this book provides an introduction to WatchKit apps and the WatchKit app development architecture before covering topics such as tables, navigation, user input handling, image handling, animation, maps and menus. More advanced topics are also covered throughout the book, including communication and data sharing between a WatchKit app and the parent iOS app, working with custom fonts and the design and implementation of custom notifications. As with all the books in the “Development Essentials” series, WatchKit App Development Essentials takes a modular approach to the subject of WatchKit app development for the Apple Watch, with each chapter covering a self-contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

Hello Swift!

Learning Watchkit Programming [Pdf/ePub] eBook

Hello Swift! by Tanmay Bakshi,Lynn Beighley Book Resume:

Bakshi provides an approachable, well-illustrated, step-by-step guide that teaches young readers how to program using the Swift language while they develop iOS apps. The author presents readers with a how-to guide to creating their first simple app, written from a kid's perspective.

Learning Swift

Learning Watchkit Programming [Pdf/ePub] eBook

Learning Swift by Paris Buttfield-Addison,Jon Manning,Tim Nugent Book Resume:

Get a thorough, hands-on exploration of Apple's Swift programming language. With this practical guide, you'll learn how to write Swift code and examine why this language works the way it does. You’ll build three complete apps, all tightly linked together: an iOS note-taking app, its OS X counterpart that uses iCloud to sync data, and an app for the Apple Watch that makes the user’s data available at a moment’s notice. This book also explains how Swift works in the wider world, including how to use your apps with open-source frameworks, how to use extensions to help your app play nicely with other apps, and how to take the language beyond Apple’s domain with open-source Swift tools. Get started with Swift today and quickly learn how you can build on its foundations.

Beginning Watchkit Development

Learning Watchkit Programming [Pdf/ePub] eBook

Beginning Watchkit Development by Cory Bohon,Kyle Richter Book Resume:

Start building watchOS apps TODAY Turn to Beginning WatchKit Development and quickly build your skills, developing polished watchOS apps. With this book, you'll learn how to add cool features to your apps like local networking between watchOS and iOS with the WatchConnectivity Framework, multimedia functionality to play audio and video content, and with Beginning WatchKit Development, you'll learn how to: Build your first watchOS app from start to finish Add multimedia components like audio and video playback Record high quality audio from the built-in microphones Access health data, including live heart rate data Implement Handoff so users can continue tasks started on watchOS Gather user input for use in apps Add ClockKit complications to the watch face Each chapter will guide you through building a sample app piece by piece. By following along with the sample code throughout the book from start to finish, you'll gain firsthand knowledge on the process of creating a fully functional watchOS app. Authors Cory Bohon and Kyle Richter will help you avoid the common pitfalls encountered when building your first watchOS apps. Whether new to iOS development, or a current professional developer, Beginning WatchKit Development shows you how to level up your app.

Build Watchkit Apps

Learning Watchkit Programming [Pdf/ePub] eBook

Build Watchkit Apps by Maurice Kelly,Mark Goody Book Resume:

Quickly get started creating WatchKit apps with this essential beginners guide to building apps for the Apple Watch. In this book, coauthors Mark Goody and Maurice Kelly introduce you to the technical aspects of building WatchKit apps and show you how to create a WatchKit project. In each chapter, Mark and Maurice highlight key WatchKit concepts, offering guidance and highlighting best practices, on the way to building apps for the Apple Watch. Readers will not just learn the concepts of WatchKit but understand how to use them in a real-world setting. Mark and Maurice cover how to use extensions to extend functionality and content to the watch, how to handle navigation and controls, and how to design the user interface for your apps. The coauthors look at how to handle notifications and how to communicate with an iPhone before turning to how to ship your WatchKit app. Readers will learn how to * Configure their WatchKit project. * Create interfaces and navigate between screens. * Work with interface objects. * Manage information with glances. * Handle remote and local notifications. Part of the Develop and Design series, books built for both sides of your brain.

Swift 3 for Absolute Beginners

Learning Watchkit Programming [Pdf/ePub] eBook

Swift 3 for Absolute Beginners by Gary Bennett,Brad Lees Book Resume:

Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 3. Many people have a difficult time believing they can learn to write iOS apps. Swift 3 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. What You’ll Learn: · Work with Swift classes, properties, and functions · Examine proper user interface and user experience design · Understand Swift data types: integers, floats, strings, and booleans · Use Swift data collections: arrays and dictionaries · Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

Learning Swift

Learning Watchkit Programming [Pdf/ePub] eBook

Learning Swift by Paris Buttfield-Addison,Jon Manning,Tim Nugent Book Resume:

Get valuable hands-on experience with Swift 3, the latest version of Apple’s programming language. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 3 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. In the process, you’ll learn Swift’s fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple’s platforms, and how to submit working apps to the App Store. Divided into four distinct parts, this book includes: Swift 2 basics: Learn Swift’s basic building blocks and features for object-oriented development OS X app development: Set up the document model, build out features, and sync data with iCloud iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app Advanced app extensions: Build an Apple Watch app, and learn how to debug, monitor, and test all three of your Swift apps

Swift 4 for Absolute Beginners

Learning Watchkit Programming [Pdf/ePub] eBook

Swift 4 for Absolute Beginners by Stefan Kaczmarek,Brad Lees,Gary Bennett Book Resume:

Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 4. Many people have a difficult time believing they can learn to write iOS apps. Swift 4 for Absolute Beginners will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 14 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. And the material in this book is supplemented by with the free, live online training sessions. What You’ll Learn Work with Swift classes, properties, and functions Examine proper user interface and user experience design Understand Swift data types: integers, floats, strings, and Booleans Use Swift data collections: arrays and dictionaries Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

Beginning Xamarin Development for the Mac

Learning Watchkit Programming [Pdf/ePub] eBook

Beginning Xamarin Development for the Mac by Dawid Borycki Book Resume:

Develop apps for the iPhone, iPad, and Apple wearables using Visual Studio for the Mac. Learn how to set up your development environment and emulators, and how to create adaptive user interfaces for various platforms. Expert Dawid Borycki guides you through the fundamentals of programming for Apple platforms (Model View Controller, Test Driven Development), navigation patterns, gesture handling, accessing user's location, and reading and consuming data from web services. After reading this book, you will be able to build native apps that look and feel like other apps built into iOS, watchOS, and tvOS, and have the skills that are in high demand in today’s market. If you are already programming C# apps for web or desktop, you will learn how to extend your skill set to Apple mobile, wearable, and smart TV platforms. What You'll Learn Build and implement native apps for Apple platforms Create adaptive, universal views and handle navigation between them Access user's location and handle touch input Consume data from web services Minimize app development time with C# Who This Book Is For Developers who are interested in mobile and device development, as well as experienced non-Apple developers who want to switch or extend their skill set to programming for Apple platforms

Program the Internet of Things with Swift for iOS

Learning Watchkit Programming [Pdf/ePub] eBook

Program the Internet of Things with Swift for iOS by Ahmed Bakir,Manny de la Torriente,Gheorghe Chesler Book Resume:

Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects. Written like a code review, this book presents a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps. The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’s and HTTPS. The Internet of Things is waiting — be a part of it!

Learning Swift

Learning Watchkit Programming [Pdf/ePub] eBook

Learning Swift by Jonathon Manning,Paris Buttfield-Addison,Tim Nugent Book Resume:

Get valuable hands-on experience with Swift, the open source programming language developed by Apple. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with the latest version of Swift by developing a working iOS app from start to finish. You’ll begin with Swift programming basics—including guidelines for making your code "Swifty"—and learn how to work with Xcode and its built-in Interface Builder. Then you’ll dive step-by-step into building and customizing a basic app for taking, editing, and deleting selfies. You’ll also tune and test the app for performance and manage the app’s presence in the App Store. Divided into four parts, this book includes: Swift 4 basics: Learn Swift’s basic building blocks and the features of object-oriented development Building the Selfiegram app: Build model objects and the UI for your selfie app and add location support, user settings, and notifications Polishing Selfiegram: Create a theme and support for sharing and add custom views, image overlays, and localization Beyond app development: Debug and performance test with Xcode, automate chores with Fastlane, and user-test the app with TestFlight

Apple Watch for Developers

Learning Watchkit Programming [Pdf/ePub] eBook

Apple Watch for Developers by Gary Riches,Ruben Martinez Jr.,Jamie Maison,Matt Klosterman,Mark Griffin Book Resume:

Apple Watch for Developers: Advice & Techniques from 5 Top Professionals gives you the base-knowledge and valuable secrets you'll need for your own projects from a core team of successful, experienced Apple Watch app-development experts. You'll explore elements such as branding within Watch apps, translating audio data into visual information, taming complex data, mastering environment-driven feature sets, and much more. This book is for developers who already have some knowledge of developing with WatchKit and WatchOS 2, and who are now interested in learning how to use them to create cutting edge Watch apps. It is written by five experienced, industry-leading Apple Watch developers who have created their apps early, and are now ready to pull apart examples to show you how to best create an Apple Watch app. This book will bring your cool Watch ideas to life!

Pro iOS Table Views and Collection Views

Learning Watchkit Programming [Pdf/ePub] eBook

Pro iOS Table Views and Collection Views by Tim Duckett Book Resume:

Table views and collection views are the bread and butter of iOS apps. With them, you can create everything from the simplest of lists to fully tricked-out user interfaces. Pro iOS Table and Collection Views with Swift covers table views and collection views on all sizes of iOS devices, including the new Apple Watch.