Learning Watchkit Programming

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Learning WatchKit Programming

Learning Watchkit Programming [Pdf/ePub] eBook

Learning WatchKit Programming by Wei-Meng Lee Book Resume:

Create Breakthrough Apple Watch Apps with the New watchOS 2 and the Updated WatchKit Framework! Apple Watch is improving quickly: Using Apple’s new watchOS 2 operating system and the updated WatchKit framework, you can create tomorrow’s hottest wearable apps. Learning WatchKit Programming, Second Edition, will help you master these technologies and gain the same “early mover” advantage that early iPhone developers enjoyed. Leading iOS development trainer and author Wei-Meng Lee guides you step by step through architecting, designing, and building cutting-edge Apple Watch apps. You’ll learn how to make the most of the newest platform improvements, including direct programmatic access to key hardware features; support for new Watch Connectivity Framework APIs; and new ways to use location, consume web services, and persist data.

Learn WatchKit for iOS

Learning Watchkit Programming [Pdf/ePub] eBook

Learn WatchKit for iOS by Kim Topley Book Resume:

Learn WatchKit for iOS covers the development of applications for the new Apple Watch using the WatchKit framework in iOS 8 and the Swift programming language. In this book, an Apple Watch application is an extension to an existing iOS app and is packaged and submitted to the App Store along with it. Using a suite of simple examples, Kim Topley, co-author of Beginning iPhone Development with Swift, introduces and explains every feature of WatchKit and the associated technologies that you’ll need to understand to build Apple Watch applications for iOS 8, culminating in a complete WatchKit application that shows weather forecast information for various cities around the world on the Apple Watch.

SwiftUI For Dummies

Learning Watchkit Programming [Pdf/ePub] eBook

SwiftUI For Dummies by Wei-Meng Lee Book Resume:

The simplest way to create world-class apps Have a unique app idea but worried you don’t quite have the coding skills to build it? Good news: You can stop fretting about someone beating you to market with the same idea and start work right now using SwiftUI. SwiftUI is a gateway app development framework that has become one of the best ways for fledgling developers to get iOS apps off the ground without having to become a coding expert overnight. SwiftUI For Dummies makes that process even faster, providing a friendly introduction to the SwiftUI and Swift programming language and helping you feel right at home creating and building with playgrounds. The book also covers the frameworks and APIs that make it so easy to create smooth, intuitive interfaces—just dive right in and have fun! Combine projects into workspaces Employ Xcode editing tools Use constants and variables Test your code on iOS Simulator Time is of the essence, and with SwiftUI For Dummies, it’s also on your side. Get going with this friendly guide today, and you’ll be celebrating the successful launch of your app way before you thought possible!

Apple Watch App Development

Learning Watchkit Programming [Pdf/ePub] eBook

Apple Watch App Development by Steven F. Daniel Book Resume:

Build real-world applications for the Apple Watch platform using the WatchKit framework and Swift 2.0 About This Book Find out how to download and install the Xcode development tools before learning about Xcode playgrounds and the Swift programming language Discover everything you need to know about the WatchKit platform architecture, its classes, as well its limitations This book introduces you to the very latest mobile platform with hands-on instructions so you can build your very own Apple Watch apps Who This Book Is For This book is for developers who are interested in creating amazing apps for the Apple Watch platform. Readers are expected to have no prior experience of programming. What You Will Learn Navigate within the WatchKit interface using the page-based, modal, and hierarchical navigation techniques Work with context menus to allow your users to interact with the Apple Watch and respond to their actions to perform a task Use the MapKit framework to display a map within the WatchKit interface to track the user's current location Build effective user interfaces for the WatchKit platform and integrate iCloud capabilities to synchronize data between the iOS app and the WatchKit UI Design your apps for the Apple Watch platform by adhering to the set of User Interface design guidelines set out by Apple Reinforce image caching to display animations within the Apple Watch user interface Explore WatchKit tables, which allow your users to purchase groceries and pay for them using Apple Pay Analyze the new layout system to ensure that your Apple Watch apps work with various screen sizes In Detail Wearable are the next wave of mobile technology and with the release of Apple's WatchKit SDK, a whole new world of exciting development possibilities has opened up. Apple Watch App Development introduces you to the architecture and possibilities of the Apple Watch platform, as well as an in-depth look at how to work with Xcode playgrounds. Benefit from a rapid introduction to the Swift programming language so you can quickly begin developing apps with the WatchKit framework and the Xcode Development IDE. Get to grips with advanced topics such as notifications, glances, iCloud, Apple pay, closures, tuples, protocols, delegates, concurrency, and using Swift Playgrounds, with each concept is backed up with example code that demonstrates how to properly execute it. Finally, discover how to package and deploy your Watch application to the Apple AppStore. By the end of this book, you will have a good understanding of how to develop apps for the Apple Watch platform, and synchronize data using iCloud between the wearable and the iOS device. Style and approach This book takes a step-by-step approach to developing applications for the Apple Watch using the Swift programming language and the WatchKit UI. Each topic is explained in a conversational and easy-to-follow style.

Developing for Apple Watch

Learning Watchkit Programming [Pdf/ePub] eBook

Developing for Apple Watch by Jeff Kelley Book Resume:

You've got a great idea for an Apple Watch app. But how do you get your app from idea to wrist? This book shows you how to make native watchOS apps for Apple's most personal device yet. You'll learn how to display beautiful interfaces to the user, how to use the watch's heart rate monitor and other hardware features, and the best way to keep everything in sync across your users' devices. New in this edition is coverage of native apps for watchOS 2. With the new version of the WatchKit SDK in Xcode 7, your apps run directly on the watch. On Apple Watch, your app is right on your users' wrists, making your code closer than ever before. Create native watchOS apps by extending your iPhone app with a WatchKit Extension, giving your users quick access to your app's most important features and an intimate user experience that's always within arm's reach. You won't just be creating apps - with Glances to provide timely information, notifications to inform your users of the latest updates, and watch face complications to show your users data as soon as they raise their wrists, your watchOS apps will be the best the App Store has to offer. Any book can teach you how to make a watch app. This book will help focus your efforts and refine your app's feature set. Which features make sense on the watch? How should you organize them? You'll learn what to consider when judging watch app features, allowing you to come up with the best strategy for your app. You'll test your apps on real Apple Watch hardware, and by the end of this book, you'll be ready to ship to the App Store. What You Need: You'll need a Mac running OS X Yosemite capable of running Xcode 7 or later. To build your apps for your Apple Watch, you'll need to be running watchOS 2 or later, connected to a compatible iPhone.

Swift pour les Nuls

Learning Watchkit Programming [Pdf/ePub] eBook

Swift pour les Nuls by Jesse FEILER Book Resume:

Découvrez le meilleur outil de développement dans les environnements iOS et Mac Swift est un nouveau langage de programmation performant et accessible qui permet de développer des apps iOS et Mac. Il est conçu pour offrir aux développeurs tous les éléments nécessaires à produire des apps. Swift est un langage simple d'approche et permet à ceux qui n'ont jamais utilisé un langage de programmation de coder après quelques heures seulement. Au programme : Faire tourner Swift dans l'environnement Xcode Développer facilement des applications iOS et Mac Collecter, déclarer et saisir des données Implémenter des fonctionnalités de géolocalisation et de partage

Swift Development for the Apple Watch

Learning Watchkit Programming [Pdf/ePub] eBook

Swift Development for the Apple Watch by Jon Manning,Paris Buttfield-Addison Book Resume:

Apple Watch is the sort of science-fiction gadget that people used to dream about as kids. What kinds of apps do you envision for this new device? If you’re comfortable using OS X, Xcode, and iOS—and familiar with Swift—this concise book shows you the basics of building your own apps for this wrist-mounted computer with Apple’s WatchKit framework. You’ll learn what an Apple Watch is, what it isn’t, and how and why people might interact with apps you build for it. This practical guide also examines the type of apps most suitable for this device, and shows you how to be a good citizen in the iOS/Watch ecosystem. Learn the Watch app lifecycle, and understand how these apps interact with the user’s iPhone Build a Watch app and its iOS counterpart by adding controls, working with multiple screens, and sharing data Design a simple glance, the non-interactive Watch component that provides quick-look information Add functionality to the notification system, including actionable items, and display them on the Watch face Design and build complications, Watch-face gadgets that can display quick snapshots of information, including future events with Time Travel

Swift 5 for Absolute Beginners

Learning Watchkit Programming [Pdf/ePub] eBook

Swift 5 for Absolute Beginners by Stefan Kaczmarek Book Resume:

Download or read Swift 5 for Absolute Beginners book by clicking button below to visit the book download website. There are multiple format available for you to choose (Pdf, ePub, Doc).

Python pour les kids

Learning Watchkit Programming [Pdf/ePub] eBook

Python pour les kids by Jason R. Briggs Book Resume:

La programmation accessible à tous ! Python est un langage de programmation puissant, expressif, facile à apprendre et amusant. Il est compatible avec Mac, Windows et Linux. Python pour les kids donne vie à Python et t'emmène, ainsi que tes parents, dans l'univers de la programmation. Avec des trésors de patience, Jason R. Briggs te guidera parmi les bases, à mesure que tu t'essaieras à des exemples de programmes uniques et parfois hilarants, qui mettent en lumière des monstres voraces, des sorciers, des agents secrets, des corbeaux voleurs et d'autres curiosités du genre. Les définitions des termes utilisés, le code colorisé et expliqué en détail, ainsi que des illustrations en couleurs agrémentent l'apprentissage et le rendent plus aisé. Les fins de chapitres proposent des puzzles de programmation pour t'entraîner. À la fin du livre, tu auras programmé deux jeux complets : un clone du fameux jeu de pong (balle bondissante et raquette) et "M. Filiforme court vers la sortie", un jeu de plates- formes avec des sauts, des animations et bien plus. A partir de 10 ans Tout au long de cette aventure, tu apprendras à : te servir des structures de données fondamentales comme les listes, les tuples et les dictionnaires ; organiser et réutiliser ton code à l'aide de fonctions, de classes et de modules ; utiliser les structures de contrôle comme les boucles et les instructions conditionnelles ; dessiner des formes et des motifs à l'aide du module de la tortue de Python ; créer des jeux, des animations et d'autres merveilles avec tkinter. Pourquoi les adultes seraient-ils seuls à s'amuser ? Python pour les kids est ton ticket d'entrée dans le monde merveilleux de la programmation.

Learning Swift

Learning Watchkit Programming [Pdf/ePub] eBook

Learning Swift by Paris Buttfield-Addison,Jon Manning,Tim Nugent Book Resume:

Get hands-on experience with Apple’s Swift programming language by building real working apps. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 2 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms. In the process, you’ll learn Swift’s fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apple’s platforms, and how to submit working apps to the App Store. Divided into four distinct parts, this book includes: Swift 2 basics: Learn Swift’s features for object-oriented development, as well as various developer tools OS X app development: Set up your app, work with its documents, and build out its features iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app Advanced app extensions: Support Apple Watch and learn how to debug, monitor, and test all three of your Swift apps

Learning Swift 3: Building Apps for OS X and IOS

Learning Watchkit Programming [Pdf/ePub] eBook

Learning Swift 3: Building Apps for OS X and IOS by Buttfield-Addison,Manning,Nugent Book Resume:

Dive into Swift 3, the latest version of Apple s easy-to-use programming language for macOS, iOS, watchOS, and tvOS. With this practical guide, you ll quickly get up to speed on language basics and then use Swift to build three complete apps, all tightly linked together: an iOS note-taking app, its OS X counterpart that uses iCloud to sync data, and an app for the Apple Watch that makes the user s data available at a moment s notice. You ll learn not only how to write code in Swift, but also why Swift works the way that it does, and how to build upon its foundations. Then you ll explore Swift in the wider world, including open-source frameworks that your apps can use, how to use app extensions make your app play nice with other apps, and how to take Swift beyond Apple s domain with open-source Swift tools."

Build Watchkit Apps

Learning Watchkit Programming [Pdf/ePub] eBook

Build Watchkit Apps by Maurice Kelly,Mark Goody Book Resume:

Quickly get started creating WatchKit apps with this essential beginners guide to building apps for the Apple Watch. In this book, coauthors Mark Goody and Maurice Kelly introduce you to the technical aspects of building WatchKit apps and show you how to create a WatchKit project. In each chapter, Mark and Maurice highlight key WatchKit concepts, offering guidance and highlighting best practices, on the way to building apps for the Apple Watch. Readers will not just learn the concepts of WatchKit but understand how to use them in a real-world setting. Mark and Maurice cover how to use extensions to extend functionality and content to the watch, how to handle navigation and controls, and how to design the user interface for your apps. The coauthors look at how to handle notifications and how to communicate with an iPhone before turning to how to ship your WatchKit app. Readers will learn how to * Configure their WatchKit project. * Create interfaces and navigate between screens. * Work with interface objects. * Manage information with glances. * Handle remote and local notifications. Part of the Develop and Design series, books built for both sides of your brain.

Building Apple Watch Projects

Learning Watchkit Programming [Pdf/ePub] eBook

Building Apple Watch Projects by Stuart Grimshaw Book Resume:

Discover exciting and fun projects by building brilliant applications for the Apple Watch About This Book Explore the opportunities opened up to developers by Apple's latest device: the Apple Watch Be a crackerjack at developing software across a broad range of watch app categories From an eminent author, master all stages of development, from the first stage through to a completed project Who This Book Is For If you have some basic knowledge of programming in Swift and are looking for the best way to get started with Apple Watch development, this book is just the right one for you! What You Will Learn Understand the concept of the Apple Watch as an autonomous device as well as it being paired with the iPhone Get your app up and running Design exciting, inspiring, and attractive layouts for your apps Make your user interface more engaging using images and animation Enable your Watch and iPhone apps to transport and share data Leverage the feature-rich set of WatchKit technologies provided by Apple Connect your apps to the Internet Submit your app to the App Store In Detail With Apple's eagerly anticipated entry into the wearable arena, the field is wide open for a new era of app development. The Apple Watch is one of the most important technologies of our time. This easy-to-understand book takes beginners on a delightful journey of discovering the features available to the developer, right up to the completion of medium-level projects ready for App Store submission. It provides the fastest way to develop real-world apps for the Apple Watch by teaching you the concepts of Watch UI, visual haptic and audio, message and data exchange between watch and phone, Web communication, and finally Visual, haptic as well as audio feedback for users. By the end of this book, you will have developed at least four fully functioning apps for deployment on watchOS 2. Style and approach This is a step-by-step guide to developing apps for the Apple Watch with the help of screenshots and fully coded working examples.

Apple Watch for Developers

Learning Watchkit Programming [Pdf/ePub] eBook

Apple Watch for Developers by Gary Riches,Ruben Martinez Jr.,Jamie Maison,Matt Klosterman,Mark Griffin Book Resume:

Apple Watch for Developers: Advice & Techniques from 5 Top Professionals gives you the base-knowledge and valuable secrets you'll need for your own projects from a core team of successful, experienced Apple Watch app-development experts. You'll explore elements such as branding within Watch apps, translating audio data into visual information, taming complex data, mastering environment-driven feature sets, and much more. This book is for developers who already have some knowledge of developing with WatchKit and WatchOS 2, and who are now interested in learning how to use them to create cutting edge Watch apps. It is written by five experienced, industry-leading Apple Watch developers who have created their apps early, and are now ready to pull apart examples to show you how to best create an Apple Watch app. This book will bring your cool Watch ideas to life!

Hello Swift!

Learning Watchkit Programming [Pdf/ePub] eBook

Hello Swift! by Tanmay Bakshi,Lynn Beighley Book Resume:

Bakshi provides an approachable, well-illustrated, step-by-step guide that teaches young readers how to program using the Swift language while they develop iOS apps. The author presents readers with a how-to guide to creating their first simple app, written from a kid's perspective.

Swift 3 for Absolute Beginners

Learning Watchkit Programming [Pdf/ePub] eBook

Swift 3 for Absolute Beginners by Gary Bennett,Brad Lees Book Resume:

Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 3. Many people have a difficult time believing they can learn to write iOS apps. Swift 3 for Absolute Beginners, along with the free, live online training sessions will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. What You’ll Learn: · Work with Swift classes, properties, and functions · Examine proper user interface and user experience design · Understand Swift data types: integers, floats, strings, and booleans · Use Swift data collections: arrays and dictionaries · Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.

Je pleurais en silence

Learning Watchkit Programming [Pdf/ePub] eBook

Je pleurais en silence by Joe Peters Book Resume:

Joe n’a que cinq ans lorsque son père qu’il adore meurt dans un incendie, devant ses yeux. Un spectacle tellement traumatisant que le petit garçon devient muet. Sans défense, il est désormais à la merci d’une mère violente et du reste de sa famille. Incapable de demander de l’aide à quiconque, la vie de Joe se transforme en enfer : violé par son nouveau beau-père, il est battu et enfermé pendant des années dans la cave où on le nourrit de déchets. Mais le pire est encore à venir. Pendant de longues années, son beau-père « donne » Joe à d’autres, pour qu’ils en disposent selon leur bon vouloir. Jusqu’au jour où, à l’âge de quatorze ans, Joe trouve enfin la force de s’enfuir... Le récit d’une enfance dévastée par la violence des adultes. Une magnifique histoire de survie.

Swift 4 for Absolute Beginners

Learning Watchkit Programming [Pdf/ePub] eBook

Swift 4 for Absolute Beginners by Stefan Kaczmarek,Brad Lees,Gary Bennett Book Resume:

Stay motivated and overcome obstacles while learning to use Swift Playgrounds to be a great iOS developer. This book is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school, and it is now updated for Swift 4. Many people have a difficult time believing they can learn to write iOS apps. Swift 4 for Absolute Beginners will show you how to do so. You'll learn Object Oriented Programming and be introduced to HealthKit before moving on to write your own iPhone and Watch apps from scratch. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 14 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. And the material in this book is supplemented by with the free, live online training sessions. What You’ll Learn Work with Swift classes, properties, and functions Examine proper user interface and user experience design Understand Swift data types: integers, floats, strings, and Booleans Use Swift data collections: arrays and dictionaries Review Boolean logic, comparing data, and flow control Who This Book Is For Anyone who wants to learn to develop apps for the Mac, iPhone, and iPad, and Watch using the Swift programming language. No previous programming experience is necessary.