Html5 Games

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HTML5 Games

HTML5 Games [Pdf/ePub] eBook ISBN-10: 1118855450
Author: Jacob Seidelin
Publisher: John Wiley & Sons
File Size: 1535 KB
File Format: Pdf
Read Count: 5294289

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HTML5 Games by Jacob Seidelin Book Resume:

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibility Generating level data Making iOS and Android web apps Taking your game offline Using Web Workers Persistent Game Data Drawing with Canvas Capturing player input Creating 3D graphics with WebGL Textures and lighting Sound with HTML5 Audio And more...

Pro HTML5 Games

Pro HTML5 Games [Pdf/ePub] eBook ISBN-10: 1430247118
Author: Aditya Ravi Shankar
Publisher: Apress
File Size: 1634 KB
File Format: Pdf
Read Count: 4640699

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Pro HTML5 Games by Aditya Ravi Shankar Book Resume:

Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. In the process, you’ll learn how to do the following: Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API This book will help you take your HTML5/JavaScript programming experience to the next level. It gives you the knowledge and skills you need to develop more complex, bolder games and become an HTML5 games pro.

HTML5 Games Most Wanted

HTML5 Games Most Wanted [Pdf/ePub] eBook ISBN-10: 1430239794
Author: Egor Kuryanovich,Shy Shalom,Russell Goldenberg,Mathias Paumgarten,David Strauss,Seb Lee-Delisle,Gatan Renaudeau,Jonas Wagner,Jonathan Bergknoff,Rob Hawkes,Brian Danchilla
Publisher: Apress
File Size: 576 KB
File Format: Pdf
Read Count: 3839204

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HTML5 Games Most Wanted by Egor Kuryanovich,Shy Shalom,Russell Goldenberg,Mathias Paumgarten,David Strauss,Seb Lee-Delisle,Gatan Renaudeau,Jonas Wagner,Jonathan Bergknoff,Rob Hawkes,Brian Danchilla Book Resume:

HTML5 Games Most Wanted gathers the top HTML5 games developers and reveals the passion they all share for creating and coding great games. You'll learn programming tips, tricks, and optimization techniques alongside real-world code examples that you can use in your own projects. You won't just make games—you'll make great games. The book is packed full of JavaScript, HTML5, WebGL, and CSS3 code, showing you how these fantastic games were built and passing on the skills you'll need to create your own great games. Whether you're a coding expert looking for secrets to push your games further, or a beginner looking for inspiration and a solid game to build on and experiment with, HTML5 Games Most Wanted is for you. Topics and games covered include building complexity from simplicity in A to B, how to create, save, and load game levels in Marble Run, creating fast 3D action games like Cycleblob, and tips on combining the entangled web of HTML5 technologies brilliantly shown in Far7.

Build an HTML5 Game

Build an HTML5 Game [Pdf/ePub] eBook ISBN-10: 1593276788
Author: Karl Bunyan
Publisher: No Starch Press
File Size: 1474 KB
File Format: Pdf
Read Count: 2350292

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Build an HTML5 Game by Karl Bunyan Book Resume:

If you already have even basic familiarity with HTML, CSS, and JavaScript, you’re ready to learn how to build a browser-based game. In Build an HTML5 Game, you’ll use your skills to create a truly cross-platform bubble-shooter game—playable in both desktop and mobile browsers. As you follow along with this in-depth, hands-on tutorial, you’ll learn how to: –Send sprites zooming around the screen with JavaScript animations –Make things explode with a jQuery plug-in –Use hitboxes and geometry to detect collisions –Implement game logic to display levels and respond to player input –Convey changes in game state with animation and sound –Add flair to a game interface with CSS transitions and transformations –Gain pixel-level control over your game display with the HTML canvas The programming starts right away in Chapter 1—no hemming and hawing, history, or throat clearing. Exercises at the end of each chapter challenge you to dig in to the bubble shooter’s code and modify the game. Go ahead. Take the plunge. Learn to create a complete HTML5 game right now and then use your newfound skills to build your own mega-popular, addictive game.

Pro HTML5 Games

Pro HTML5 Games [Pdf/ePub] eBook ISBN-10: 148422910X
Author: Aditya Ravi Shankar
Publisher: Apress
File Size: 778 KB
File Format: Pdf
Read Count: 9675871

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Pro HTML5 Games by Aditya Ravi Shankar Book Resume:

Build your next game on a bigger scale with Pro HTML5 Games. This essential book teaches you to master advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games. Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. This new and fully updated second edition now includes chapters on mobile game development and an essential game developer's toolkit. Understand how to develop complex, bolder games and become an HTML5 games pro using Pro HTML5 Games today. What You'll Learn Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API

HTML5 Games: Novice to Ninja

HTML5 Games: Novice to Ninja [Pdf/ePub] eBook ISBN-10: 1492065420
Author: Earle Castledine
Publisher: SitePoint
File Size: 531 KB
File Format: Pdf
Read Count: 2708322

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HTML5 Games: Novice to Ninja by Earle Castledine Book Resume:

This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. What's inside? Learn the basics: game loops and input Draw graphics on the screen using Canvas Add amazing sound effects and music using the Web Audio API Develop several fun games: a platformer, a shoot ‘em up, a dungeon crawler, and a physics-based game Create your own JavaScript game library Jazz up your game up with "juice": screen shakes, particle effects, and more

Pro HTML5 Games

Pro HTML5 Games [Pdf/ePub] eBook ISBN-10: 1430247118
Author: Aditya Ravi Shankar
Publisher: Apress
File Size: 1991 KB
File Format: Pdf
Read Count: 8897129

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Pro HTML5 Games by Aditya Ravi Shankar Book Resume:

Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. In the process, you’ll learn how to do the following: Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API This book will help you take your HTML5/JavaScript programming experience to the next level. It gives you the knowledge and skills you need to develop more complex, bolder games and become an HTML5 games pro.

HTML5 Games Development by Example

HTML5 Games Development by Example [Pdf/ePub] eBook ISBN-10: 1849691274
Author: Makzan
Publisher: Packt Publishing Ltd
File Size: 1705 KB
File Format: Pdf
Read Count: 915544

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HTML5 Games Development by Example by Makzan Book Resume:

Create 6 fun games using the latest HTML5, Canvas, CSS, and JavaScript techniques.

An Introduction to HTML5 Game Development with Phaser.js

An Introduction to HTML5 Game Development with Phaser.js [Pdf/ePub] eBook ISBN-10: 1315319217
Author: Travis Faas
Publisher: CRC Press
File Size: 1522 KB
File Format: Pdf
Read Count: 5902890

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An Introduction to HTML5 Game Development with Phaser.js by Travis Faas Book Resume:

Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

HTML5 Game Development by Example: Beginner's Guide

HTML5 Game Development by Example: Beginner's Guide [Pdf/ePub] eBook ISBN-10: 1785287885
Author: Makzan,
Publisher: Packt Publishing Ltd
File Size: 1147 KB
File Format: Pdf
Read Count: 7878368

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HTML5 Game Development by Example: Beginner's Guide by Makzan, Book Resume:

HTML5 is a markup language used to structure and present content for the World Wide Web and is a core technology of the Internet. It is supported across different platforms and is also supported by various browsers. Its innovative features, such as canvas, audio, and video elements, make it an excellent game building tool. HTML5 Game Development by Example Beginner's Guide Second Edition is a step-by-step tutorial that will help you create several games from scratch, with useful examples. Starting with an introduction to HTML5, the chapters of this book help you gain a better understanding of the various concepts and features of HTML5. By the end of the book, you'll have the knowledge, skills, and level of understanding you need to efficiently develop games over the network using HTML5.

HTML5 Game Development Insights

HTML5 Game Development Insights [Pdf/ePub] eBook ISBN-10: 1430266988
Author: Colt McAnlis,Peter Lubbers,Brandon Jones,Andrzej Mazur,Sean Bennett,Bruno Garcia,Shun Lin,Ivan Popelyshev,Jon Howard,Ian Ballantyne,Takuo Kihira,Jesse Freeman,Tyler Smith,Don Olmstead,Jason Gauci,John McCutchan,Chad Austin,Mario Andres Pagella,Florian dErfurth,Duncan Tebbs
Publisher: Apress
File Size: 385 KB
File Format: Pdf
Read Count: 3751284

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HTML5 Game Development Insights by Colt McAnlis,Peter Lubbers,Brandon Jones,Andrzej Mazur,Sean Bennett,Bruno Garcia,Shun Lin,Ivan Popelyshev,Jon Howard,Ian Ballantyne,Takuo Kihira,Jesse Freeman,Tyler Smith,Don Olmstead,Jason Gauci,John McCutchan,Chad Austin,Mario Andres Pagella,Florian dErfurth,Duncan Tebbs Book Resume:

HTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. The book is comprised of six main sections: Performance; Game Media: Sound and Rendering; Networking, Load Times, and Assets; Mobile Techniques and Advice; Cross-Language JavaScript; Tools and Useful Libraries. Within each of these sections, you will find tips that will help you work faster and more efficiently and achieve better results. Presented as a series of short chapters from various professionals in the HTML5 gaming industry, all of the source code for each article is included and can be used by advanced programmers immediately.

Beginning HTML5 Games with CreateJS

Beginning HTML5 Games with CreateJS [Pdf/ePub] eBook ISBN-10: 1430263415
Author: Brad Manderscheid
Publisher: Apress
File Size: 1656 KB
File Format: Pdf
Read Count: 1506757

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Beginning HTML5 Games with CreateJS by Brad Manderscheid Book Resume:

Beginning HTML5 Games with CreateJS provides a hands-on approach to get you up and running with the most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to making games or an experienced game developer, you’ll learn to fully utilize the CreateJS suite to bring your new or existing game techniques to desktop and mobile devices. This book covers everything from creating graphics in HTML5 Canvas to capturing user input (whether from keyboard, mouse, or touch) to using a state machine for efficient game control. There are practical (and fun) examples throughout the book, with four full game projects, including a mobile RPG. The book also covers optimizing your games for mobile and publishing them to app stores. HTML5 games are growing more and more popular, and the demand for HTML5 Canvas skills is on the rise. The CreateJS suite is a powerful toolset that will help you manage Canvas drawing and animations, asset loading, sound management, complex tweening, and much more. Using these robust libraries, you can build powerful and engaging games that reach a wide range of audiences and devices.

Learning HTML5 Game Programming

Learning HTML5 Game Programming [Pdf/ePub] eBook ISBN-10: 013268506X
Author: James L. Williams
Publisher: Addison-Wesley
File Size: 510 KB
File Format: Pdf
Read Count: 9639784

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Learning HTML5 Game Programming by James L. Williams Book Resume:

Get Started Fast with HTML5 Online Game Programming! HTML5 will transform web and mobile gaming. As new browsers rapidly adopt it, HTML5 will do everything “legacy” technologies such as Flash and Silverlight have done—and much more. In Learning HTML5 Game Programming, pioneering developer James L. Williams gives you all the knowledge, code, and insights you’ll need to get started fast! Williams combines detailed explanations of HTML5’s key innovations with examples, including two case study applications that address the entire development process. He guides you through setting up a state-of-the-art HTML5 development environment; making the most of HTML5’s canvas tag, SVG vector graphics, and WebGL 3D; and targeting diverse mobile and social platforms. It’s all here: from the essentials of online game design to the nitty-gritty details of performance optimization. About the Website All code samples and answers to chapter exercises are available for download at www.informit.com/title/9780321767363 and on Github at https://github.com/jwill/html5-game-book. Coverage includes · Understanding the HTML5 innovations that make it possible to create amazingly rich games · Setting up a state-of-the-art open source HTML5 game development environment · Using JavaScript to drive sophisticated interactions between users and games · Building basic games fast, with the prototype-based Simple Game Framework (SGF) · Generating movement and gameplay with the canvas tag and surface · Creating games with SVG vector graphics using the RaphaëlJS Javascript library · Using Three.js to build powerful WebGL 3D games with far less complexity · Developing games without JavaScript, using Google Web Toolkit (GWT) or CoffeeScript · Building a complete multiplayer game server using Node.js and WebSockets · Planning and choosing tools for mobile game development with HTML5 · Optimizing game performance with offline cache, minification, and other techniques Learning HTML5 Game Programming is the fastest route to success with HTML5 game development—whether you’re a long-time game developer or a web/mobile programmer building games for the first time.

HTML5 Game Development from the Ground Up with Construct 2

HTML5 Game Development from the Ground Up with Construct 2 [Pdf/ePub] eBook ISBN-10: 1482216620
Author: Roberto Dillon
Publisher: CRC Press
File Size: 1160 KB
File Format: Pdf
Read Count: 5740003

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HTML5 Game Development from the Ground Up with Construct 2 by Roberto Dillon Book Resume:

Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. The book also covers the foundational knowledge of game analysis and design based on the author’s research and teaching experiences at DigiPen Institute of Technology, James Cook University, and other institutions. The author first helps you understand what really matters in games. He guides you in becoming a better game designer from the ground up, being able to play any game critically, and expressing your ideas in a clear and concise format. The book then presents step-by-step tutorials on designing games. It explains how to build an arcade-style game as well as a platformer integrating some physics elements. It also shows you how to create a more complex puzzle game—the author’s own published game, Turky on the Run. Lastly, the book discusses different ways to deploy and monetize games across several platforms, including Facebook, iOS, Android, and web-based marketplaces. Sample Construct 2 project files for the games designed in the book are available on the author’s website. Integrating hands-on guidance with theoretical game design concepts, this book gives you a solid foundation in game development. It will help you advance in your journey as an indie game developer.

Cross Over to HTML5 Game Development

Cross Over to HTML5 Game Development [Pdf/ePub] eBook ISBN-10: 1484232917
Author: Zarrar Chishti
Publisher: Apress
File Size: 611 KB
File Format: Pdf
Read Count: 4599923

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Cross Over to HTML5 Game Development by Zarrar Chishti Book Resume:

Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whether it be an Application Databases Systems developer or a Professional Web developer, with this book you will learn to evolve your current coding skills to become eligible for the biggest gaming platform in the world. From the first chapter you will see encouraging results immediately as you power through a challenging and fun project that has been uniquely designed and developed for this book. With the relentless backing of the giants of the industry including Apple and Google, HTML5 is rapidly becoming the leading technology for game development. Furthermore nearly every mobile device, tablet and PC system offer full support to the latest games developed in HTML5. Never before has there been such a widely accepted platform by literally every manufacturer and operating system. This in turn has convinced marketing departments to move away from traditional platforms, such as dedicated mobile apps, for the more widely accepted HTML5 format. There has never been a better time for a seasoned IT programmer to crossover and capitalize in this lucrative market with their much sought after talents and experience. Take the skills you already have and expand your career into HTML5 development with this book. What You'll Learn Quickly identify the core similarities and differences between HTML5 and other coding standards Follow a large scale game development project to experience the full lifecycle of an HTML5 game development project Download graphics and media to use in sample projects throughout the book Who This Book Is For Professional developers working in application and database development. These seasoned coders, having secured a wealth of knowledge, can transfer that expertise to the growing HTML5 game development market. This book will instantly appeal to this audience as it will not attempt to teach the basics of programming; instead it will simply point out the differences in how to develop with HTML5.

HTML5 Game Engines

HTML5 Game Engines [Pdf/ePub] eBook ISBN-10: 1466594012
Author: Dan Nagle
Publisher: CRC Press
File Size: 1676 KB
File Format: Pdf
Read Count: 7069104

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HTML5 Game Engines by Dan Nagle Book Resume:

Build and Distribute Your Game Using an HTML5 Game Engine As mobile hardware improves, HTML5 is gradually being used for gaming apps and a growing industry of game engines has begun to support it. HTML5 Game Engines: App Development and Distribution presents an introduction to development with HTML5 game engines as well as an in-depth look at popular engines. Along with downloadable example projects for each engine, the book provides techniques for packaging and distributing the final app to all the major platforms. Get Hands-On Guidance through Practical Techniques and Examples The book is divided into three parts. The first one covers the essentials of HTML5, discusses development strategies and techniques, and takes you through a basic pong game running in the browser with no dependencies. The second part implements four games using the Crafty, EaselJS, Impact, and Turbulenz game engines. In the third part, the author describes how several of these games are distributed on platforms, such as the Chrome Web Store, Apple iOS App Store, Google Play Store, and Facebook.

Building HTML5 Games with ImpactJS

Building HTML5 Games with ImpactJS [Pdf/ePub] eBook ISBN-10: 144933122X
Author: Jesse Freeman
Publisher: \"O\'Reilly Media, Inc.\"
File Size: 1661 KB
File Format: Pdf
Read Count: 25186

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Building HTML5 Games with ImpactJS by Jesse Freeman Book Resume:

Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step. You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. Set up your development environment and discover Impact’s advantages Build a complete game with core logic, collision detection, and player and monster behavior Learn why a game design document is critical before you start building Display and animate game artwork with sprite sheets Add sound effects, background music, and text Create screens to display stats and in-game status Prepare to publish by baking your game files into a single file

Core HTML5 2D Game Programming

Core HTML5 2D Game Programming [Pdf/ePub] eBook ISBN-10: 0133564266
Author: David Geary
Publisher: Prentice Hall
File Size: 1243 KB
File Format: Pdf
Read Count: 9957095

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Core HTML5 2D Game Programming by David Geary Book Resume:

Game programming offers a wealth of creative and business opportunities, and it’s never been more accessible. In Core HTML5 2D Game Programming, best-selling author David Geary shows you how to use freely available browser tools and open source resources to create video games that run in desktop browsers and on mobile devices. Geary walks you step by step through every aspect of implementing a sophisticated arcade-style game entirely from scratch, without using proprietary game frameworks. Packed with code, this full-color tutorial gives you the in-depth understanding you need to design and build any kind of HTML5 2D game on your own, whether you use a framework or not. A clearly written, accessible, and exhaustive guide to implementing games, this book leaves no stone unturned, showing you how to Create smooth, flicker-free animations Implement motion that’s unaffected by your game’s underlying animation frame rate Animate sprites (graphical objects) to make them sparkle, explode, etc. Layer multi-channel sound effects on top of a soundtrack Warp time to create nonlinear effects, such as jumping or bouncing Control the flow of time through your game with a time system Implement particle systems that simulate natural phenomena Efficiently detect collisions between sprites Create a developer backdoor containing special features Use Node.js and socket.io to transfer real-time metrics to a server Employ a heads-up display to show high scores stored on a server Understand the nuances of implementing HTML5 games for mobile devices Through expertly written code that’s easy to understand, and prose that cuts to the chase, Geary illuminates every corner of game development. Everyone from novice game programmers to professional game developers will find this book invaluable as both a tutorial and a reference. All of the book’s source code, including chapter-specific versions of the game discussed in the book, are available at corehtml5games.com.

HTML5 Game Development HOTSHOT

HTML5 Game Development HOTSHOT [Pdf/ePub] eBook ISBN-10: 1849695474
Author: Makzan
Publisher: Packt Publishing Ltd
File Size: 1050 KB
File Format: Pdf
Read Count: 6268958

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HTML5 Game Development HOTSHOT by Makzan Book Resume:

With a wide range of projects to build, this step-by-step guide will give you all the tools you need to create a variety of games. Whether you are familiar with the basics of object-oriented programming concepts, are new to HTML game development, or are familiar with just web design, this project-based book will get you up and running in no time. It will teach and inspire you to create great interactive content on the Web.

Releasing HTML5 Games for Windows 8

Releasing HTML5 Games for Windows 8 [Pdf/ePub] eBook ISBN-10: 1449360467
Author: Jesse Freeman
Publisher: \"O\'Reilly Media, Inc.\"
File Size: 1175 KB
File Format: Pdf
Read Count: 270540

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Releasing HTML5 Games for Windows 8 by Jesse Freeman Book Resume:

Windows 8 presents an incredible opportunity for distributing and monetizing HTML5 games, and this guide shows how you can profit from it. You’ll learn everything you need to know about porting your original web-based JavaScript game to the new "touch-first" version of Windows, as well as several options for selling your game in Windows Store. Windows 8 is a big leap forward for developers because it treats HTML5 as a first-class citizen, alongside C# and C++. Interactive development expert Jesse Freeman explains how Windows 8 works, gets you started with Visual Studio Express (it’s free!), and uses a case study to show you how to port an HTML5 game with ease. Learn which games and JavaScript libraries work best on Windows 8 Adjust artwork for different screen resolutions and Windows 8 features Accommodate mouse, keyboard, touch, and other game controls Optimize your game to run well on any Windows 8 device Understand the steps for publishing your game to Windows Store Explore fixed price, trial mode, ad support, and in-app purchase options Use a web-first workflow to ensure your game runs on many other platforms